Level 1
ST 5 PE 3 EN 9 CH 1 IN 9 AG 8 LK 5
Sneak, Unarmed, and Medicine
Bobblehead (Intelligence)
Level 2
Sneak +9 (45), Small Guns +9 (30), Unarmed +2 (40)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Big Guns)
Level 3
Sneak +9 (56), Speech +3 (10), Repair +5 (30), Barter +3 (10)
Intense Training (AG)
Level 4
Sneak +4 (60), Small Guns +3 (35), Lockpick +12 (25), Barter +1 (11)
Educated
Level 5
Unarmed +5 (45), Speech +10 (20), Repair +8 (38)
Intense Training (PE)
Bobblehead (Agility)
Level 6
Sneak +3 (65), Small Guns +3 (40), Lockpick +3 (30), Unarmed +5 (50), Speech +5 (25), Repair +4 (42)
Toughness
Bobblehead (Endurance)
Level 7
Sneak +5 (70), Unarmed +5 (57), Speech +5 (30), Repair +8 (50)
Bloody Mess
Level 8
Lockpick +10 (45), Unarmed +8 (65), Repair +5 (55)
Thief
Level 9
Unarmed +5 (70), Repair +5 (60), Barter +3 (14), Medicine +10 (50)
Intense Training (LK)
Level 10
Lockpick +5 (50), Speech +4 (34), Explosives +5 (20), Barter +6 (20), Melee Weapons +3 (20)
Finesse
Level 11
Sneak +5 (80), Unarmed +10 (80), Speech +6 (40), Barter +2 (22)
Iron Fist
Level 12
Lockpick +3 (53), Unarmed +2 (82), Repair +10 (70), Barter +8 (30)
Cannibal
Level 13
Sneak +8 (98), Lockpick +2 (55), Unarmed +3 (85), Repair +5 (75), Barter +5 (35)
Silent Running
Level 14
Lockpick +10 (67), Unarmed +3 (88), Barter +5 (40), Melee Weapons +5 (25)
Intense Training (PE)
Lying, Congressional Style => Speech +1 (41)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (51)
Pugilism Illustrated => Unarmed +1 (89)
Pugilism Illustrated => Unarmed +1 (90)
Lying, Congressional Style => Speech +1 (42)
Lying, Congressional Style => Speech +1 (43)
Lying, Congressional Style => Speech +1 (44)
Lying, Congressional Style => Speech +1 (45)
Big Book of Science => Science +1 (26)
Big Book of Science => Science +1 (27)
Level 15
Energy Weapons +3 (20), Lockpick +13 (80), Medicine +7 (58)
Adamantium Skeleton
Level 16
Speech +5 (50), Repair +5 (80), Explosives +3 (25), Barter +5 (45), Science +3 (30), Medicine +2 (60)
Action Boy/Girl
Level 17
Unarmed +5 (95), Repair +5 (85), Barter +2 (47), Melee Weapons +1 (26), Medicine +10 (70)
Better Criticals
Level 18
Small Guns +5 (50), Lockpick +5 (85), Unarmed +5 (100), Speech +3 (53), Medicine +5 (75)
Gun Nut
Level 19
Lockpick +13 (98), Speech +2 (55), Repair +5 (95), Barter +3 (50)
Strong Back
Level 20
Lockpick +2 (100), Repair +5 (100), Science +16 (46)
Grim Reaper's Sprint
Level 21
Explosives +5 (30), Science +4 (55), Melee Weapons +9 (35), Medicine +5 (85)
Daddy's Boy/Girl
Level 22
Speech +5 (61), Barter +5 (56), Science +3 (59), Melee Weapons +5 (41), Medicine +5 (91)
Intense Training (LK)
Level 23
Small Guns +4 (55), Speech +4 (65), Barter +8 (64), Science +1 (60), Melee Weapons +4 (45), Medicine +2 (93)
Intense Training (LK)
Level 24
Small Guns +4 (60), Speech +4 (70), Barter +5 (70), Melee Weapons +4 (50), Medicine +6 (100)
Intense Training (LK)
Level 25
Energy Weapons +1 (23), Speech +5 (75), Explosives +3 (35), Science +4 (65), Melee Weapons +10 (62)
Intense Training (ST)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Explosives)
Level 26
Small Guns +5 (65), Speech +3 (90), Barter +2 (84), Science +5 (70), Melee Weapons +8 (80)
Ninja
Level 27
Small Guns +3 (68), Speech +10 (100), Melee Weapons +10 (92)
Intense Training (ST)
Level 28
Small Guns +2 (70), Explosives +1 (48), Barter +10 (100), Science +5 (75), Melee Weapons +5 (97)
No Weaknesses
Level 29
Small Guns +10 (80), Energy Weapons +5 (30), Explosives +2 (50), Melee Weapons +3 (100), Big Guns +3 (40)
Tag! (Science)
Level 30
Small Guns +10 (90), Energy Weapons +3 (37), Science +10 (100)
Almost Perfect