Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
16
 
Big Guns
75
 
Energy Weapons
100
 
Explosives
55
 
Lockpick
60
 
Medicine
70
 
Melee Weapons
52
 
Repair
100
 
Science
20
 
Small Guns
100
 
Sneak
25
 
Speech
16
 
Unarmed
16
 
Action Boy/Girl
Better Criticals
Commando
Concentrated Fire
Educated
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Intense Training (4)
Lawbringer
Mysterious Stranger
Power Armor Training
Scrounger
Sniper
Tag!
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 7 AG 7 LK 6
Small Guns, Repair, Explosives
Bobblehead (Medicine)
Level 2
Small Guns +11 (50), Lockpick +5 (20), Repair +1 (40)
Gun Nut
Level 3
Small Guns +6 (61), Lockpick +5 (25), Repair +5 (50), Medicine +1 (30)
Gun Nut
Level 4
Small Guns +4 (70), Repair +5 (60), Melee Weapons +8 (23)
Gun Nut
Level 5
Small Guns +5 (75), Repair +5 (65), Melee Weapons +7 (30)
Educated
Level 6
Small Guns +5 (80), Lockpick +5 (30), Repair +5 (70), Explosives +5 (35)
Gunslinger
Level 7
Small Guns +5 (85), Lockpick +5 (37), Repair +5 (75), Explosives +5 (42)
Intense Training (PE)
Level 8
Small Guns +5 (90), Energy Weapons +3 (20), Lockpick +2 (39), Repair +5 (80), Big Guns +5 (20)
Commando
Level 9
Small Guns +5 (95), Energy Weapons +5 (25), Lockpick +1 (40), Sneak +1 (20), Explosives +3 (45), Big Guns +5 (25)
Scrounger
Level 10
Small Guns +5 (100), Repair +5 (85), Melee Weapons +5 (35), Medicine +5 (35)
Mysterious Stranger
Level 11
Energy Weapons +5 (31), Lockpick +5 (46), Repair +5 (91), Big Guns +5 (31)
Intense Training (LK)
Level 12
Energy Weapons +4 (35), Repair +4 (95), Melee Weapons +4 (40), Big Guns +4 (35), Medicine +4 (40)
Sniper
Level 13
Energy Weapons +5 (40), Lockpick +4 (50), Repair +5 (100), Explosives +4 (50), Big Guns +2 (37)
Intense Training (AG)
Level 14
Energy Weapons +5 (45), Melee Weapons +5 (45), Big Guns +5 (42), Medicine +5 (45)
Lawbringer
Level 15
Energy Weapons +5 (50), Lockpick +1 (51), Sneak +1 (24), Melee Weapons +5 (50), Big Guns +3 (45), Medicine +5 (50)
Intense Training (LK)
Level 16
Energy Weapons +10 (75), Big Guns +5 (50), Medicine +5 (55)
Tag! (Energy Weapons)
Level 17
Energy Weapons +5 (80), Lockpick +4 (55), Sneak +1 (25), Explosives +5 (55), Big Guns +5 (55)
Action Boy/Girl
Level 18
Energy Weapons +10 (90), Lockpick +5 (60), Big Guns +5 (60)
Concentrated Fire
Level 19
Energy Weapons +5 (95), Big Guns +10 (70), Medicine +5 (60)
Better Criticals
Level 20
Energy Weapons +5 (100), Big Guns +5 (75), Medicine +10 (70)
Grim Reaper's Sprint
Bobblehead (Strength)
Power Armor Training
Wired Reflexes
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