Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
19
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
32
 
Medicine
33
 
Melee Weapons
15
 
Repair
30
 
Science
38
 
Small Guns
19
 
Sneak
19
 
Speech
22
 
Unarmed
19
 
Swift Learner
Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 7 LK 6
Speech, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +2 (32), Repair +7 (30), Explosives +10 (25)
Swift Learner
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