Level 1
ST 8 PE 1 EN 8 CH 1 IN 9 AG 5 LK 8
Explosives, Repair, and Lockpick
Level 2
Energy Weapons +15 (23), Lockpick +2 (25), Repair +1 (40), Medicine +1 (25)
Intense Training (AG)
Level 3
Sneak +3 (22), Small Guns +3 (22), Speech +13 (22)
Intense Training (LK)
Level 4
Small Guns +2 (24), Barter +15 (24), Melee Weapons +1 (24), Big Guns +1 (24)
Educated
Bobblehead (Strength)
Level 5
Sneak +4 (26), Small Guns +2 (26), Energy Weapons +2 (26), Unarmed +3 (26), Speech +4 (26), Explosives +2 (26), Barter +2 (26), Science +1 (26), Big Guns +2 (26)
Comprehension
Bobblehead (Intelligence)
Level 6
Sneak +23 (49)
Bloody Mess
Level 7
Sneak +1 (50), Science +22 (50)
Toughness
Level 8
Small Guns +11 (37), Medicine +12 (40)
Commando
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Energy Weapons +11 (37), Barter +1 (37), Medicine +10 (60), Big Guns +1 (37)
Strong Back
Level 10
Small Guns +2 (39), Energy Weapons +1 (38), Lockpick +10 (46), Unarmed +2 (38), Speech +2 (38), Explosives +2 (38), Barter +1 (38), Melee Weapons +2 (38), Big Guns +1 (38)
Finesse
Level 11
Lockpick +14 (60), Explosives +9 (47)
Mysterious Stranger
Ant Might
Bobblehead (Luck)
Level 12
Small Guns +6 (45), Energy Weapons +2 (40), Unarmed +2 (40), Speech +2 (40), Repair +7 (60), Barter +2 (40), Big Guns +2 (40)
Silent Running
Level 13
Small Guns +5 (50), Energy Weapons +3 (43), Unarmed +3 (43), Speech +3 (43), Barter +3 (43), Melee Weapons +3 (43), Big Guns +3 (43)
Life Giver
Level 14
Energy Weapons +7 (60), Unarmed +2 (45), Speech +4 (47), Barter +4 (47), Melee Weapons +2 (45), Big Guns +4 (47)
Cyborg
Level 15
Unarmed +5 (50), Speech +3 (50), Explosives +3 (50), Barter +4 (51), Melee Weapons +5 (50), Big Guns +3 (50)
Adamantium Skeleton
Level 16
Small Guns +4 (54), Unarmed +3 (53), Speech +4 (54), Explosives +4 (54), Barter +2 (53), Melee Weapons +3 (53), Big Guns +3 (53)
Action Boy/Girl
Wired Reflexes
Level 17
Small Guns +3 (57), Unarmed +3 (56), Speech +2 (56), Explosives +3 (57), Barter +4 (57), Melee Weapons +4 (57), Big Guns +4 (57)
Fast Metabolism
Bobblehead (Small Guns)
Level 18
Unarmed +4 (60), Speech +4 (60), Repair +1 (61), Explosives +3 (60), Barter +3 (60), Science +1 (61), Melee Weapons +3 (60), Medicine +1 (61), Big Guns +3 (60)
Concentrated Fire
Level 19
Energy Weapons +2 (62), Lockpick +2 (62), Unarmed +3 (63), Speech +3 (63), Repair +2 (63), Explosives +2 (62), Barter +2 (62), Science +2 (63), Melee Weapons +2 (62), Medicine +1 (62), Big Guns +2 (62)
Pyromaniac
Level 20
Energy Weapons +2 (64), Lockpick +2 (64), Unarmed +2 (65), Speech +2 (65), Repair +2 (65), Explosives +2 (64), Barter +2 (64), Science +2 (65), Melee Weapons +3 (65), Medicine +2 (64), Big Guns +2 (64)
Grim Reaper's Sprint
Level 21
Energy Weapons +2 (66), Lockpick +2 (66), Unarmed +2 (67), Speech +2 (67), Repair +2 (67), Explosives +2 (66), Barter +2 (66), Science +2 (67), Melee Weapons +2 (67), Medicine +3 (67), Big Guns +2 (66)
Gunslinger
Level 22
Small Guns +2 (69), Energy Weapons +2 (68), Lockpick +2 (68), Unarmed +2 (69), Speech +2 (69), Repair +2 (69), Explosives +2 (68), Barter +2 (68), Science +2 (69), Melee Weapons +2 (69), Medicine +1 (68), Big Guns +2 (68)
Explorer
Level 23
Sneak +1 (71), Small Guns +2 (71), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +1 (70), Speech +1 (70), Repair +2 (71), Explosives +2 (70), Barter +2 (70), Science +2 (71), Melee Weapons +1 (70), Medicine +3 (71), Big Guns +2 (70)
Puppies!
Bobblehead (Energy Weapons)
Level 24
Sneak +1 (72), Small Guns +1 (72), Lockpick +5 (83), Unarmed +1 (71), Speech +2 (80), Repair +3 (74), Explosives +2 (80), Barter +2 (80), Science +1 (72), Melee Weapons +2 (72), Medicine +1 (72), Big Guns +2 (72)
No Weaknesses
Level 25
Sneak +3 (75), Small Guns +3 (75), Unarmed +4 (75), Repair +1 (75), Science +3 (75), Melee Weapons +3 (75), Medicine +3 (75), Big Guns +3 (75)
Intense Training (PE)
Level 26
Sneak +3 (78), Small Guns +3 (78), Unarmed +3 (78), Repair +3 (78), Science +3 (78), Melee Weapons +3 (78), Medicine +3 (78), Big Guns +2 (77)
Better Criticals
Level 27
Sneak +2 (80), Small Guns +2 (80), Unarmed +2 (80), Repair +2 (80), Barter +2 (82), Science +2 (80), Melee Weapons +2 (80), Medicine +4 (82), Big Guns +5 (82)
Sniper
Level 28
Sneak +3 (83), Small Guns +3 (83), Unarmed +2 (82), Speech +2 (82), Repair +3 (83), Explosives +1 (83), Barter +1 (83), Science +3 (83), Melee Weapons +3 (83), Medicine +1 (83), Big Guns +1 (83)
Light Step
Level 29
Sneak +2 (85), Small Guns +2 (85), Unarmed +3 (85), Speech +3 (85), Repair +2 (85), Explosives +2 (85), Barter +2 (85), Science +2 (85), Melee Weapons +2 (85), Medicine +1 (84), Big Guns +2 (85)
Quantum Chemist
Level 30
Sneak +2 (93), Small Guns +2 (93), Lockpick +2 (93), Unarmed +2 (89), Speech +2 (95), Repair +2 (87), Explosives +2 (93), Barter +1 (94), Science +2 (87), Melee Weapons +2 (87), Medicine +3 (87), Big Guns +1 (88)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Power Armor Training
Barkskin
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Tumblers Today => Lockpick +2 (97)
Big Book of Science => Science +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)