Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Repair, Science, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +4 (36), Repair +8 (48), Science +8 (48)
Swift Learner
Level 3
Small Guns +12 (48), Barter +8 (23)
Swift Learner
Level 4
Barter +20 (43)
Educated
Level 5
Barter +4 (47), Big Guns +19 (34)
Comprehension
Level 6
Energy Weapons +10 (25), Big Guns +13 (47)
Bloody Mess
Level 7
Explosives +23 (38)
Toughness
Level 8
Energy Weapons +14 (39), Explosives +9 (47)
Scrounger
Level 9
Energy Weapons +8 (47), Lockpick +15 (30)
Strong Back
Level 10
Lockpick +11 (41), Medicine +12 (47)
Finesse
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Level 11
Sneak +17 (34), Lockpick +6 (47)
Rad Resistance
Level 12
Sneak +13 (47), Speech +10 (25)
Fast Metabolism
Bobblehead (Sneak)
Level 13
Speech +22 (47), Melee Weapons +1 (16)
Demolition Expert
Bobblehead (Speech)
Level 14
Melee Weapons +23 (39)
Adamantium Skeleton
Level 15
Unarmed +15 (30), Melee Weapons +8 (47)
Demolition Expert
Big Book of Science => Science +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (63)
D.C. Journal of Internal Medicine => Medicine +2 (65)
Level 16
Unarmed +23 (53)
Cyborg
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Level 17
Science +23 (83)
Action Boy/Girl
Level 18
Energy Weapons +3 (70), Lockpick +3 (60), Unarmed +1 (64), Explosives +3 (60), Barter +3 (60), Science +1 (84), Melee Weapons +1 (58), Medicine +5 (70), Big Guns +3 (60)
Computer Whiz
Level 19
Sneak +3 (60), Small Guns +3 (61), Unarmed +6 (70), Speech +5 (62), Repair +4 (62), Melee Weapons +2 (60)
Demolition Expert
Level 20
Small Guns +9 (70), Repair +8 (70), Science +6 (90)
Explorer
Level 21
Speech +2 (64), Explosives +1 (61), Barter +10 (70), Big Guns +10 (70)
Grim Reaper's Sprint
Level 22
Sneak +6 (66), Lockpick +4 (64), Speech +2 (66), Explosives +5 (66), Science +2 (92), Melee Weapons +4 (64)
Puppies!
Level 23
Sneak +4 (70), Lockpick +6 (70), Speech +2 (68), Explosives +4 (70), Science +1 (93), Melee Weapons +6 (70)
Fortune Finder
Level 24
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +2 (72), Speech +4 (72), Repair +2 (72), Explosives +2 (72), Science +1 (94), Melee Weapons +2 (72), Medicine +2 (72)
Lead Belly
Level 25
Sneak +2 (74), Small Guns +2 (74), Lockpick +2 (74), Unarmed +2 (74), Speech +2 (74), Repair +2 (74), Explosives +2 (74), Barter +2 (72), Science +1 (95), Melee Weapons +2 (74), Medicine +2 (74), Big Guns +2 (72)
Commando
Level 26
Sneak +2 (76), Small Guns +2 (76), Energy Weapons +2 (74), Lockpick +2 (76), Unarmed +2 (76), Speech +2 (76), Repair +2 (76), Barter +2 (74), Science +1 (96), Melee Weapons +2 (76), Medicine +2 (76), Big Guns +2 (74)
Warmonger
Level 27
Sneak +2 (78), Small Guns +2 (78), Energy Weapons +2 (76), Unarmed +2 (78), Speech +2 (78), Repair +2 (78), Explosives +2 (76), Barter +2 (76), Science +1 (97), Melee Weapons +2 (78), Medicine +2 (78), Big Guns +2 (76)
Mister Sandman
Level 28
Sneak +2 (80), Small Guns +2 (80), Energy Weapons +2 (78), Lockpick +2 (78), Unarmed +2 (80), Speech +2 (80), Repair +2 (80), Explosives +2 (78), Barter +2 (78), Science +1 (98), Melee Weapons +2 (80), Big Guns +2 (78)
Quantum Chemist
Level 29
Sneak +2 (82), Small Guns +2 (82), Energy Weapons +2 (80), Lockpick +2 (80), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (80), Barter +2 (80), Science +1 (99), Medicine +2 (80), Big Guns +2 (80)
Night Person
Level 30
Sneak +2 (92), Small Guns +2 (92), Energy Weapons +2 (92), Lockpick +2 (92), Unarmed +2 (94), Speech +2 (94), Explosives +2 (92), Barter +2 (92), Science +1 (100), Melee Weapons +2 (92), Medicine +2 (84), Big Guns +2 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)
Guns and Bullets => Small Guns +2 (100)