Strength
5
 
Perception
10
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
7
 
Luck
4
 
Action Points
104
 
Carry Weight
250
 
Critical Chance
9%
 
Dmg Resist
20%
 
Hit Points
450
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
32
 
Big Guns
20
 
Energy Weapons
90
 
Explosives
80
 
Lockpick
90
 
Medicine
100
 
Melee Weapons
80
 
Repair
100
 
Science
90
 
Small Guns
25
 
Sneak
40
 
Speech
41
 
Unarmed
23
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Chemist
Child at Heart
Covert Ops
Cyborg
Educated
Entomologist
Explorer
Finesse
Hematophage
Lawbringer
Life Giver
Light Step
Nerd Rage!
Power Armor Training
Rad Regeneration
Robotics Expert
Sniper
Strong Back
Swift Learner (3)
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 4 PE 8 EN 6 CH 4 IN 9 AG 6 LK 3
Melee Weapons, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (22), Lockpick +5 (40), Repair +1 (23), Explosives +5 (25), Science +3 (40), Melee Weapons +2 (29), Medicine +1 (33)
Swift Learner
Grognak the Barbarian => Melee Weapons +1 (30)
Level 3
Energy Weapons +8 (30), Lockpick +1 (41), Repair +2 (25), Science +1 (41), Melee Weapons +5 (35), Medicine +2 (35)
Swift Learner
Duck and Cover! => Explosives +1 (26)
Level 4
Energy Weapons +2 (32), Lockpick +4 (45), Repair +5 (30), Explosives +4 (30), Science +4 (45)
Educated
Tales of a Junktown Jerky Vendor => Barter +1 (13)
Chinese Army: Special Ops Training Manual => Sneak +1 (17)
Bobblehead (Strength)
Tumblers Today => Lockpick +1 (46)
Level 5
Energy Weapons +6 (38), Repair +8 (38), Science +5 (50), Melee Weapons +3 (40)
Entomologist
Grognak the Barbarian => Melee Weapons +1 (41)
Pugilism Illustrated => Unarmed +1 (17)
Tumblers Today => Lockpick +1 (47)
Level 6
Sneak +3 (20), Energy Weapons +2 (40), Lockpick +3 (50), Repair +2 (40), Explosives +3 (33), Melee Weapons +4 (45), Medicine +5 (40)
Toughness
Ant Sight
Level 7
Energy Weapons +8 (50), Repair +5 (45), Melee Weapons +5 (50), Medicine +4 (44)
Swift Learner
Bobblehead (Intelligence)
Big Book of Science => Science +1 (53)
Level 8
Energy Weapons +5 (55), Lockpick +3 (55), Repair +6 (53), Science +2 (55), Medicine +7 (53)
Child at Heart
Wired Reflexes
Lying, Congressional Style => Speech +1 (13)
Big Book of Science => Science +1 (56)
Nikola Tesla and You => Energy Weapons +1 (56)
D.C. Journal of Internal Medicine => Medicine +1 (54)
Big Book of Science => Science +1 (57)
Guns and Bullets => Small Guns +1 (17)
Tales of a Junktown Jerky Vendor => Barter +1 (14)
Level 9
Energy Weapons +4 (60), Lockpick +10 (65), Science +8 (65), Medicine +1 (55)
Strong Back
Lying, Congressional Style => Speech +1 (14)
Nikola Tesla and You => Energy Weapons +1 (61)
Level 10
Lockpick +10 (75), Repair +3 (56), Science +10 (75)
Nerd Rage!
Chinese Army: Special Ops Training Manual => Sneak +1 (21)
Nikola Tesla and You => Energy Weapons +1 (62)
Nikola Tesla and You => Energy Weapons +1 (63)
Level 11
Repair +4 (60), Explosives +5 (40), Melee Weapons +9 (59), Medicine +5 (60)
Finesse
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (17)
Level 12
Energy Weapons +2 (65), Repair +5 (65), Explosives +10 (50), Melee Weapons +1 (60), Medicine +5 (65)
Robotics Expert
Level 13
Energy Weapons +5 (70), Repair +5 (70), Explosives +5 (55), Melee Weapons +3 (63), Medicine +5 (70)
Life Giver
Level 14
Sneak +4 (25), Repair +5 (75), Explosives +5 (60), Barter +2 (16), Melee Weapons +2 (65), Medicine +5 (75)
Cyborg
Power Armor Training
Covert Ops
Guns and Bullets => Small Guns +1 (21)
Bobblehead (Repair)
Duck and Cover! => Explosives +1 (61)
Guns and Bullets => Small Guns +1 (22)
Level 15
Lockpick +2 (80), Repair +5 (90), Explosives +9 (70), Science +2 (80), Medicine +5 (80)
Lawbringer
Hematophage
Lying, Congressional Style => Speech +1 (15)
Tales of a Junktown Jerky Vendor => Barter +1 (17)
Lying, Congressional Style => Speech +1 (16)
Level 16
Speech +4 (20), Science +9 (89), Medicine +10 (90)
Action Boy/Girl
Guns and Bullets => Small Guns +1 (23)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Perception)
Level 17
Lockpick +2 (84), Repair +10 (100), Science +1 (90), Medicine +10 (100)
Adamantium Skeleton
Level 18
Sneak +3 (30), Energy Weapons +3 (85), Lockpick +1 (85), Explosives +3 (75), Barter +3 (20), Melee Weapons +10 (75)
Light Step
Rad Regeneration
Level 19
Speech +10 (30), Barter +10 (30), Big Guns +3 (20)
Sniper
Level 20
Energy Weapons +5 (90), Lockpick +5 (90), Unarmed +3 (20), Explosives +5 (80), Melee Weapons +5 (80)
Explorer
Level 21
Sneak +10 (40), Unarmed +3 (23), Speech +10 (40)
Chemist
Xenotech Expert
Lying, Congressional Style => Speech +1 (41)
Tales of a Junktown Jerky Vendor => Barter +1 (31)
Tales of a Junktown Jerky Vendor => Barter +1 (32)
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