Strength
5
 
Perception
9
 
Endurance
6
 
Charisma
4
 
Intelligence
6
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
12
 
Big Guns
16
 
Energy Weapons
40
 
Explosives
24
 
Lockpick
40
 
Medicine
26
 
Melee Weapons
14
 
Repair
40
 
Science
20
 
Small Guns
25
 
Sneak
20
 
Speech
12
 
Unarmed
16
 
Ant Sight
Gun Nut
Level 1
ST 4 PE 8 EN 6 CH 4 IN 6 AG 8 LK 4
Energy Weapons, Lockpick, and Repair
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Sight
Level 2
Energy Weapons +3 (40), Lockpick +3 (40), Repair +4 (40), Explosives +2 (24), Science +4 (20)
Gun Nut
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