Level 1
ST 4 PE 6 EN 5 CH 3 IN 9 AG 8 LK 5
Small Guns, Repair, and Medicine
Level 2
Sneak +5 (28), Small Guns +4 (42), Lockpick +2 (19), Repair +2 (40), Explosives +1 (18), Barter +1 (12), Science +2 (25), Big Guns +2 (17)
Intense Training (AG)
Level 3
Sneak +2 (30), Small Guns +3 (45), Lockpick +2 (23), Repair +2 (42), Explosives +2 (22), Barter +1 (13), Science +2 (27), Medicine +2 (40), Big Guns +3 (20)
Intense Training (PE)
Level 4
Sneak +3 (33), Small Guns +2 (47), Lockpick +2 (25), Repair +2 (44), Explosives +2 (24), Barter +1 (14), Science +2 (29), Medicine +2 (42), Big Guns +3 (23)
Educated
Level 5
Sneak +3 (36), Small Guns +3 (50), Lockpick +3 (30), Repair +3 (47), Barter +2 (16), Science +3 (32), Medicine +2 (44), Big Guns +3 (26)
Intense Training (PE)
Level 6
Sneak +4 (40), Small Guns +4 (54), Lockpick +1 (31), Repair +5 (52), Science +3 (35), Medicine +1 (45), Big Guns +4 (30)
Intense Training (CH)
Level 7
Sneak +3 (43), Small Guns +3 (57), Lockpick +1 (32), Speech +2 (15), Repair +2 (54), Barter +2 (20), Science +2 (37), Medicine +3 (48), Big Guns +4 (34)
Intense Training (LK)
Level 8
Sneak +2 (45), Small Guns +3 (60), Lockpick +1 (33), Speech +1 (16), Repair +3 (57), Explosives +2 (28), Barter +2 (22), Science +3 (40), Medicine +2 (50), Big Guns +3 (37)
Intense Training (ST)
Level 9
Sneak +5 (50), Small Guns +3 (63), Lockpick +3 (38), Repair +3 (60), Explosives +2 (32), Barter +1 (23), Medicine +2 (52), Big Guns +3 (40)
Intense Training (PE)
Level 10
Sneak +2 (52), Small Guns +2 (65), Lockpick +2 (40), Speech +1 (17), Repair +3 (63), Explosives +2 (34), Barter +2 (25), Science +2 (42), Medicine +2 (54), Big Guns +4 (46)
Intense Training (EN)
Level 11
Sneak +2 (55), Small Guns +3 (69), Lockpick +1 (42), Speech +2 (20), Repair +1 (65), Explosives +1 (36), Barter +3 (29), Science +4 (47), Medicine +2 (57), Big Guns +3 (50)
Intense Training (LK)
Level 12
Sneak +2 (57), Small Guns +3 (72), Lockpick +2 (44), Repair +3 (68), Explosives +2 (38), Science +3 (50), Medicine +3 (60), Big Guns +4 (54)
Intense Training (ST)
Level 13
Sneak +3 (60), Small Guns +3 (75), Lockpick +1 (45), Speech +5 (25), Repair +2 (70), Barter +1 (30), Medicine +2 (62), Big Guns +5 (59)
Strong Back
Level 14
Small Guns +2 (77), Lockpick +2 (47), Speech +3 (28), Repair +2 (72), Explosives +2 (40), Barter +3 (33), Medicine +2 (64), Big Guns +6 (65)
Lawbringer
Level 15
Sneak +2 (62), Small Guns +2 (79), Lockpick +2 (49), Speech +1 (29), Repair +3 (75), Explosives +2 (42), Barter +2 (35), Science +2 (52), Medicine +3 (67), Big Guns +3 (68)
Mysterious Stranger
Level 16
Sneak +2 (64), Small Guns +2 (81), Lockpick +1 (50), Speech +3 (32), Repair +3 (78), Barter +2 (37), Science +2 (54), Medicine +3 (70), Big Guns +4 (72)
Action Boy/Girl
Level 17
Sneak +2 (66), Small Guns +2 (83), Speech +3 (35), Repair +2 (80), Barter +5 (42), Medicine +1 (71), Big Guns +7 (79)
Nerd Rage!
Level 18
Sneak +4 (70), Small Guns +2 (85), Energy Weapons +5 (29), Speech +2 (37), Repair +2 (82), Barter +2 (44), Medicine +2 (73), Big Guns +3 (82)
Bloody Mess
Level 19
Sneak +3 (73), Energy Weapons +17 (61), Medicine +2 (75)
Tag! (Energy Weapons)
Level 20
Sneak +2 (75), Energy Weapons +7 (68), Lockpick +2 (52), Speech +3 (40), Repair +1 (83), Barter +1 (45), Science +2 (56), Medicine +2 (77), Big Guns +2 (84)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Sneak +5 (80), Energy Weapons +10 (78), Science +4 (60), Medicine +3 (80)
Explorer (Energy Weapons)
Level 22
Sneak +2 (82), Small Guns +2 (87), Energy Weapons +2 (80), Speech +6 (46), Repair +2 (85), Barter +5 (50), Medicine +2 (82), Big Guns +1 (85)
Puppies! (Energy Weapons)
Level 23
Small Guns +3 (90), Repair +5 (90), Barter +4 (54), Science +5 (65), Big Guns +5 (90)
Deep Sleep (Energy Weapons)
Level 24
Sneak +3 (85), Energy Weapons +5 (85), Lockpick +3 (55), Speech +2 (48), Barter +1 (55), Science +5 (70), Medicine +3 (85)
Scrounger (Energy Weapons)
Level 25
Sneak +5 (90), Small Guns +3 (93), Energy Weapons +5 (90), Repair +1 (91), Science +5 (75), Big Guns +3 (93)
Quantum Chemist (Energy Weapons)
Level 26
Small Guns +2 (95), Energy Weapons +3 (93), Repair +2 (93), Barter +5 (60), Science +5 (80), Medicine +3 (88), Big Guns +2 (95)
Warmonger (Energy Weapons)
Level 27
Sneak +1 (91), Small Guns +3 (98), Energy Weapons +3 (96), Speech +2 (50), Repair +2 (95), Barter +2 (62), Science +3 (83), Medicine +3 (91), Big Guns +3 (98)
Adamantium Skeleton (Energy Weapons)
Level 28
Lockpick +3 (58), Speech +8 (58), Explosives +3 (45), Barter +6 (68), Science +2 (85)
Party Boy/Girl (Energy Weapons)
Big Book of Science => Science +1 (86)
Big Book of Science => Science +1 (87)
Chinese Army: Special Ops Training Manual => Sneak +1 (92)
D.C. Journal of Internal Medicine => Medicine +1 (92)
Big Book of Science => Science +1 (88)
Dean's Electronics => Repair +1 (96)
Paradise Lost => Speech +1 (59)
Tales of a Junktown Jerky Vendor => Barter +1 (69)
Grognak the Barbarian => Melee Weapons +1 (19)
Duck and Cover! => Explosives +1 (46)
Lying, Congressional Style => Speech +1 (60)
Tumblers Today => Lockpick +1 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (99)
Guns and Bullets => Small Guns +1 (99)
Level 29
Sneak +1 (93), Lockpick +4 (63), Speech +3 (65), Explosives +4 (50), Barter +6 (77), Science +2 (90), Medicine +2 (94)
No Weaknesses (Energy Weapons)
Level 30
Sneak +3 (97), Energy Weapons +1 (98), Lockpick +2 (66), Speech +4 (78), Repair +1 (98), Explosives +1 (52), Barter +4 (90), Science +5 (96), Medicine +1 (96)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Intelligence)