Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
30
 
Medicine
27
 
Melee Weapons
17
 
Repair
27
 
Science
27
 
Small Guns
17
 
Sneak
32
 
Speech
9
 
Unarmed
17
 
Level 1
ST 5 PE 4 EN 5 CH 1 IN 10 AG 5 LK 10
Energy Weapons, Lockpick, and Sneak
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