Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
100
 
Big Guns
65
 
Energy Weapons
100
 
Explosives
53
 
Lockpick
100
 
Medicine
56
 
Melee Weapons
54
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
43
 
Speech
100
 
Unarmed
41
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Child at Heart
Commando
Computer Whiz
Daddy's Boy/Girl
Dream Crusher
Escalator to Heaven
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Intense Training (2)
Lawbringer
Lead Belly
Life Giver
Nerves of Steel
Quantum Chemist
Rad Resistance
Scoundrel
Scrounger
Sniper
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 6 PE 7 EN 5 CH 2 IN 7 AG 8 LK 5
Small Guns, Repair, and Speech
Level 2
Small Guns +5 (46), Energy Weapons +5 (24), Barter +7 (16)
Gun Nut
Bobblehead (Strength)
Big Book of Science => Science +1 (20)
Level 3
Small Guns +4 (50), Lockpick +5 (24), Repair +8 (47)
Daddy's Boy/Girl
Duck and Cover! => Explosives +1 (20)
Bobblehead (Charisma)
Level 4
Small Guns +7 (57), Energy Weapons +5 (29), Repair +3 (50), Barter +2 (22)
Intense Training (CH)
Bobblehead (Luck)
Guns and Bullets => Small Guns +1 (58)
Level 5
Small Guns +5 (63), Lockpick +7 (31), Speech +5 (33)
Child at Heart
Level 6
Energy Weapons +5 (34), Lockpick +7 (38), Repair +3 (53), Barter +2 (29)
Scoundrel
Level 7
Science +17 (42)
Toughness
Bobblehead (Lockpick)
Paradise Lost => Speech +1 (39)
Level 8
Lockpick +12 (60), Repair +5 (58)
Bloody Mess
Bobblehead (Energy Weapons)
D.C. Journal of Internal Medicine => Medicine +1 (25)
Level 9
Small Guns +5 (68), Speech +5 (44), Repair +7 (65)
Commando
Level 10
Small Guns +2 (70), Speech +10 (54), Barter +2 (31), Science +3 (45)
Finesse
Nikola Tesla and You => Energy Weapons +1 (45)
Bobblehead (Speech)
Level 11
Small Guns +7 (77), Speech +6 (70), Repair +4 (69)
Strong Back
Bobblehead (Barter)
Tales of a Junktown Jerky Vendor => Barter +1 (42)
Tumblers Today => Lockpick +1 (61)
Level 12
Small Guns +5 (82), Lockpick +4 (65), Repair +5 (74), Barter +3 (45)
Lead Belly
Bobblehead (Intelligence)
Dean's Electronics => Repair +1 (77)
Level 13
Small Guns +8 (90), Repair +10 (87)
Fast Metabolism
Bobblehead (Repair)
Guns and Bullets => Small Guns +1 (91)
Level 14
Energy Weapons +5 (50), Lockpick +8 (73), Barter +5 (50)
Scrounger
Bobblehead (Science)
Lying, Congressional Style => Speech +1 (71)
Level 15
Small Guns +5 (96), Energy Weapons +5 (55), Repair +3 (100), Barter +5 (55)
Sniper
Bobblehead (Perception)
Chinese Army: Special Ops Training Manual => Sneak +1 (22)
Level 16
Small Guns +4 (100), Energy Weapons +5 (62), Speech +6 (77), Science +3 (60)
Rad Resistance
Bobblehead (Endurance)
D.C. Journal of Internal Medicine => Medicine +1 (28)
Level 17
Energy Weapons +6 (68), Lockpick +7 (82), Barter +5 (60)
Lawbringer
Bobblehead (Big Guns)
Grognak the Barbarian => Melee Weapons +1 (20)
Level 18
Energy Weapons +7 (75), Lockpick +6 (88), Science +5 (65)
Action Boy/Girl
Bobblehead (Agility)
Big Book of Science => Science +1 (66)
Level 19
Speech +8 (85), Barter +5 (65), Science +5 (71)
Better Criticals
Bobblehead (Explosives)
Nikola Tesla and You => Energy Weapons +1 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (28)
Level 20
Energy Weapons +4 (80), Speech +5 (90), Barter +5 (70), Science +4 (75)
Grim Reaper's Sprint
Bobblehead (Melee Weapons)
Lying, Congressional Style => Speech +1 (91)
Level 21
Energy Weapons +5 (85), Speech +3 (94), Barter +10 (80)
Explorer
Bobblehead (Sneak)
Duck and Cover! => Explosives +1 (33)
Level 22
Lockpick +2 (90), Speech +6 (100), Barter +5 (85), Science +5 (80)
Quantum Chemist
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +1 (31)
Level 23
Energy Weapons +5 (90), Barter +5 (90), Science +8 (88)
Computer Whiz
Bobblehead (Medicine)
Tumblers Today => Lockpick +1 (91)
Level 24
Energy Weapons +9 (99), Lockpick +9 (100)
Escalator to Heaven
Bobblehead (Small Guns)
Level 25
Barter +6 (96), Science +12 (100)
Gunslinger
Grognak the Barbarian => Melee Weapons +1 (32)
Level 26
Energy Weapons +1 (100), Barter +4 (100), Big Guns +13 (41)
Intense Training (CH)
Chinese Army: Special Ops Training Manual => Sneak +1 (35)
Level 27
Explosives +7 (40), Melee Weapons +6 (38), Medicine +5 (43)
Nerves of Steel
D.C. Journal of Internal Medicine => Medicine +1 (44)
Level 28
Sneak +5 (40), Unarmed +6 (33), Melee Weapons +4 (42), Medicine +3 (47)
Warmonger
Duck and Cover! => Explosives +1 (41)
Level 29
Sneak +1 (41), Explosives +4 (45), Melee Weapons +3 (45), Medicine +3 (50), Big Guns +7 (48)
Life Giver
Nikola Tesla and You => Energy Weapons +1 (100)
Level 30
Explosives +4 (53), Melee Weapons +3 (54), Medicine +2 (56), Big Guns +9 (65)
Almost Perfect
Wired Reflexes
Dream Crusher
hgrunt0o, over 14 years ago:
i am newbie on Fallout 3, but i am hardcore previous games. This character basic stats is based on first Fallout my created character. -oskars
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