Strength
5
 
Perception
6
 
Endurance
8
 
Charisma
4
 
Intelligence
6
 
Agility
7
 
Luck
4
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
12
 
Big Guns
35
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
16
 
Melee Weapons
14
 
Repair
31
 
Science
16
 
Small Guns
18
 
Sneak
18
 
Speech
12
 
Unarmed
20
 
Level 1
ST 5 PE 6 EN 8 CH 4 IN 6 AG 7 LK 4
Big Guns, Lockpick, and Repair
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