Strength
3
 
Perception
9
 
Endurance
6
 
Charisma
4
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
13
 
Big Guns
17
 
Energy Weapons
54
 
Explosives
23
 
Lockpick
23
 
Medicine
32
 
Melee Weapons
11
 
Repair
32
 
Science
17
 
Small Guns
21
 
Sneak
21
 
Speech
13
 
Unarmed
17
 
Intense Training
Level 1
ST 3 PE 9 EN 6 CH 4 IN 6 AG 7 LK 5
Energy Weapons, Repair, and Medicine
Level 2
Energy Weapons +16 (54)
Intense Training (AG)
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