Strength
1
 
Perception
8
 
Endurance
2
 
Charisma
8
 
Intelligence
8
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
22
 
Big Guns
10
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
42
 
Medicine
32
 
Melee Weapons
8
 
Repair
22
 
Science
42
 
Small Guns
16
 
Sneak
16
 
Speech
45
 
Unarmed
10
 
Swift Learner
Level 1
ST 1 PE 8 EN 2 CH 8 IN 8 AG 5 LK 8
Speech, Lockpick, and Science
Bobblehead (Medicine)
Level 2
Lockpick +5 (42), Speech +8 (45), Science +5 (42)
Swift Learner
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