Strength
10
 
Perception
6
 
Endurance
9
 
Charisma
6
 
Intelligence
8
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
13%
 
Dmg Resist
15%
 
Hit Points
470
 
Melee Damage
5.0
 
Skill Points
21
 
Barter
66
 
Big Guns
70
 
Energy Weapons
66
 
Explosives
64
 
Lockpick
65
 
Medicine
64
 
Melee Weapons
66
 
Repair
65
 
Science
66
 
Small Guns
66
 
Sneak
67
 
Speech
67
 
Unarmed
65
 
Action Boy/Girl
Ant Might
Barkskin
Commando
Comprehension
Daddy's Boy/Girl
Educated
Finesse
Grim Reaper's Sprint
Intense Training (9)
Power Armor Training
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 5 CH 5 IN 7 AG 5 LK 5
Small Guns, Repair, Lockpick
Ant Might
Barkskin
Power Armor Training
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +4 (46), Sneak +3 (30), Explosives +4 (31), Barter +7 (34)
Daddy's Boy/Girl
Level 3
Energy Weapons +3 (30), Unarmed +6 (35), Speech +3 (30), Barter +3 (37), Big Guns +3 (32)
Intense Training (EN)
Level 4
Energy Weapons +5 (35), Speech +3 (33), Sneak +3 (33), Explosives +4 (35), Big Guns +3 (35)
Educated
Level 5
Energy Weapons +2 (37), Unarmed +1 (36), Speech +5 (38), Sneak +4 (37), Explosives +1 (36), Barter +1 (38), Science +3 (39), Melee Weapons +2 (37), Big Guns +2 (37)
Comprehension
Level 6
Energy Weapons +3 (40), Unarmed +1 (37), Sneak +2 (39), Explosives +4 (40), Barter +3 (41), Melee Weapons +2 (39), Big Guns +3 (40), Medicine +3 (39)
Toughness
Level 7
Energy Weapons +2 (42), Lockpick +1 (43), Unarmed +3 (40), Speech +2 (40), Sneak +2 (43), Explosives +1 (41), Barter +2 (43), Science +2 (41), Melee Weapons +2 (41), Big Guns +2 (42), Medicine +2 (41)
Intense Training (AG)
Level 8
Energy Weapons +2 (44), Lockpick +4 (47), Explosives +2 (43), Barter +3 (46), Melee Weapons +4 (45), Big Guns +2 (44), Medicine +4 (45)
Commando
Level 9
Energy Weapons +2 (46), Unarmed +6 (46), Speech +4 (44), Sneak +2 (45), Explosives +2 (45), Barter +1 (47), Science +3 (44), Big Guns +1 (45)
Strong Back
Level 10
Unarmed +4 (50), Speech +4 (48), Sneak +2 (47), Explosives +2 (47), Science +3 (47), Melee Weapons +2 (47), Big Guns +2 (47), Medicine +2 (47)
Finesse
Level 11
Energy Weapons +4 (51), Lockpick +3 (51), Explosives +3 (51), Barter +3 (51), Melee Weapons +2 (50), Big Guns +3 (51), Medicine +3 (51)
Intense Training (LK)
Level 12
Small Guns +2 (51), Unarmed +4 (55), Speech +3 (52), Sneak +3 (51), Repair +4 (51), Science +3 (51), Melee Weapons +1 (51), Medicine +1 (52)
Sniper
Level 13
Small Guns +1 (54), Energy Weapons +3 (54), Lockpick +2 (53), Sneak +1 (54), Repair +1 (52), Explosives +2 (53), Barter +5 (56), Science +1 (52), Melee Weapons +1 (52), Big Guns +4 (55)
Intense Training (AG)
Level 14
Small Guns +1 (55), Energy Weapons +1 (55), Lockpick +1 (54), Speech +2 (54), Sneak +1 (55), Repair +2 (54), Explosives +2 (55), Barter +3 (59), Science +1 (53), Melee Weapons +3 (55), Big Guns +2 (59), Medicine +2 (54)
Intense Training (EN)
Level 15
Small Guns +2 (57), Energy Weapons +3 (58), Speech +2 (56), Sneak +3 (58), Repair +1 (55), Explosives +3 (58), Barter +1 (60), Science +1 (54), Big Guns +2 (63), Medicine +3 (57)
Intense Training (EN)
Level 16
Small Guns +3 (60), Lockpick +3 (57), Sneak +1 (59), Repair +3 (58), Barter +2 (62), Science +4 (58), Melee Weapons +2 (57), Big Guns +1 (64), Medicine +2 (59)
Action Boy/Girl
Level 17
Energy Weapons +2 (60), Lockpick +3 (60), Unarmed +1 (60), Sneak +1 (60), Repair +3 (61), Explosives +2 (60), Barter +2 (64), Science +2 (60), Melee Weapons +3 (60), Medicine +2 (61)
Intense Training (LK)
Level 18
Small Guns +2 (64), Energy Weapons +2 (62), Lockpick +2 (62), Speech +5 (61), Sneak +2 (64), Explosives +1 (61), Science +2 (62), Melee Weapons +3 (63), Big Guns +1 (65), Medicine +1 (62)
Intense Training (AG)
Level 19
Energy Weapons +1 (63), Lockpick +3 (65), Unarmed +1 (61), Speech +3 (64), Repair +4 (65), Explosives +3 (64), Science +3 (65), Big Guns +1 (66), Medicine +2 (64)
Intense Training (AG)
Level 20
Energy Weapons +3 (66), Unarmed +4 (65), Speech +3 (67), Sneak +1 (67), Barter +2 (66), Science +1 (66), Melee Weapons +3 (66), Big Guns +4 (70)
Grim Reaper's Sprint
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