Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
15
 
Big Guns
16
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
50
 
Medicine
45
 
Melee Weapons
16
 
Repair
55
 
Science
50
 
Small Guns
35
 
Sneak
30
 
Speech
45
 
Unarmed
16
 
Daddy's Boy/Girl
Educated
Gun Nut
Rad Regeneration
Thief
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 5 IN 9 AG 5 LK 4
Science, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +6 (20), Small Guns +6 (20), Speech +2 (16), Explosives +4 (18), Barter +1 (15)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Level 3
Lockpick +11 (40), Repair +6 (50), Science +2 (46), Medicine +1 (40)
Gun Nut
Rad Regeneration
Level 4
Small Guns +5 (30), Speech +6 (22), Repair +5 (55), Science +4 (50)
Educated
Wired Reflexes
Level 5
Speech +23 (45)
Thief
Level 6
Sneak +5 (30), Small Guns +5 (35), Energy Weapons +1 (15), Lockpick +5 (50), Explosives +2 (20), Medicine +5 (45)
Toughness
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