Strength
1
 
Perception
3
 
Endurance
3
 
Charisma
8
 
Intelligence
7
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
22
 
Big Guns
12
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
35
 
Melee Weapons
8
 
Repair
20
 
Science
20
 
Small Guns
41
 
Sneak
26
 
Speech
37
 
Unarmed
12
 
Level 1
ST 1 PE 3 EN 3 CH 8 IN 7 AG 10 LK 8
Speech, Small Guns, and Medicine
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