Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
93
 
Big Guns
93
 
Energy Weapons
94
 
Explosives
95
 
Lockpick
95
 
Medicine
91
 
Melee Weapons
94
 
Repair
92
 
Science
92
 
Small Guns
95
 
Sneak
95
 
Speech
95
 
Unarmed
95
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (5)
Light Step
Master Trader
Pyromaniac
Scrounger
Silent Running
Sniper
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Sneak, and Speech
Bobblehead (Intelligence)
Level 2
Sneak +10 (40), Small Guns +10 (40)
Intense Training (ST)
Level 3
Energy Weapons +5 (20), Explosives +5 (20), Barter +5 (20), Big Guns +5 (20)
Intense Training (AG)
Ant Might
Level 4
Sneak +3 (45), Small Guns +6 (48), Lockpick +5 (20), Unarmed +5 (20), Melee Weapons +1 (20)
Educated
Level 5
Small Guns +2 (50), Energy Weapons +3 (25), Lockpick +3 (25), Explosives +3 (25), Barter +5 (25), Melee Weapons +2 (22), Big Guns +5 (25)
Intense Training (PE)
Level 6
Unarmed +8 (30), Repair +5 (30), Science +5 (30), Melee Weapons +3 (25), Big Guns +2 (29)
Intense Training (EN)
Level 7
Lockpick +5 (30), Explosives +5 (30), Barter +3 (30), Melee Weapons +5 (30), Medicine +5 (30)
Intense Training (CH)
Level 8
Sneak +5 (50), Energy Weapons +5 (30), Speech +2 (34), Barter +5 (35), Big Guns +6 (35)
Strong Back
Level 9
Energy Weapons +5 (35), Lockpick +5 (35), Speech +1 (35), Explosives +5 (35), Melee Weapons +2 (32), Medicine +5 (35)
Scrounger
Level 10
Unarmed +5 (35), Repair +5 (35), Barter +5 (40), Science +5 (35), Melee Weapons +3 (35)
Commando
Level 11
Energy Weapons +5 (40), Lockpick +5 (40), Explosives +5 (40), Medicine +3 (38), Big Guns +5 (40)
Comprehension
Level 12
Unarmed +1 (36), Speech +5 (40), Repair +5 (40), Science +5 (40), Melee Weapons +5 (40), Medicine +2 (40)
Silent Running
Level 13
Small Guns +10 (60), Unarmed +4 (40), Barter +9 (49)
Sniper
Level 14
Science +3 (43), Medicine +20 (60)
Finesse
Level 15
Barter +1 (50), Science +17 (60), Big Guns +5 (45)
Cyborg
Level 16
Lockpick +5 (45), Repair +3 (43), Explosives +5 (45), Melee Weapons +5 (45), Big Guns +5 (50)
Action Boy/Girl
Level 17
Unarmed +10 (50), Speech +10 (50), Repair +3 (46)
Better Criticals
Level 18
Energy Weapons +3 (53), Lockpick +5 (50), Explosives +5 (50), Barter +5 (55), Melee Weapons +5 (50)
Tag! (Repair)
Level 19
Energy Weapons +2 (55), Lockpick +5 (55), Repair +1 (62), Explosives +5 (55), Barter +5 (60), Big Guns +5 (55)
Master Trader (Repair)
Level 20
Unarmed +5 (55), Speech +5 (55), Repair +8 (70), Melee Weapons +5 (55)
Grim Reaper's Sprint (Repair)
Level 21
Energy Weapons +5 (60), Lockpick +5 (60), Explosives +5 (60), Melee Weapons +3 (58), Big Guns +5 (60)
Toughness (Repair)
Level 22
Small Guns +11 (71), Unarmed +5 (60), Speech +5 (60), Melee Weapons +2 (60)
Concentrated Fire (Repair)
Level 23
Energy Weapons +5 (65), Lockpick +3 (63), Explosives +5 (65), Barter +5 (65), Big Guns +5 (65)
Light Step (Repair)
Level 24
Sneak +5 (65), Lockpick +2 (65), Speech +1 (61), Science +5 (65), Melee Weapons +5 (65), Medicine +5 (65)
Gunslinger (Repair)
Level 25
Sneak +4 (69), Unarmed +10 (70), Speech +9 (70)
Pyromaniac (Repair)
Level 26
Sneak +1 (70), Lockpick +5 (70), Explosives +2 (67), Science +5 (70), Melee Weapons +5 (70), Medicine +5 (70)
Warmonger (Repair)
Level 27
Energy Weapons +5 (70), Unarmed +5 (75), Explosives +3 (70), Barter +5 (70), Big Guns +5 (70)
Demolition Expert (Repair)
Level 28
Sneak +5 (75), Small Guns +4 (75), Speech +5 (75), Repair +4 (74), Science +5 (75)
Demolition Expert (Repair)
Level 29
Energy Weapons +2 (72), Lockpick +5 (75), Repair +1 (75), Explosives +5 (75), Melee Weapons +5 (75), Medicine +5 (75)
Demolition Expert (Repair)
Level 30
Energy Weapons +2 (82), Repair +5 (82), Barter +3 (81), Science +5 (82), Melee Weapons +1 (82), Medicine +4 (81), Big Guns +3 (81)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
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