Level 1
ST 6 PE 6 EN 6 CH 1 IN 8 AG 7 LK 6
Speech, Barter, and Sneak
Level 2
Sneak +1 (35), Small Guns +1 (20), Lockpick +8 (25), Repair +4 (25), Science +4 (25)
Lady Killer/Black Widow
Level 3
Small Guns +5 (25), Speech +6 (28), Barter +3 (25), Medicine +4 (25)
Swift Learner
Level 4
Small Guns +5 (30), Lockpick +5 (30), Speech +2 (30), Barter +1 (26), Science +5 (30)
Comprehension
Level 5
Repair +5 (30), Explosives +3 (20), Science +5 (35), Medicine +5 (30)
Educated
Level 6
Small Guns +5 (35), Lockpick +2 (32), Speech +5 (35), Repair +5 (35), Barter +4 (30)
Toughness
Level 7
Sneak +3 (38), Small Guns +5 (40), Lockpick +8 (40), Science +5 (40)
Bloody Mess
Level 8
Sneak +2 (40), Repair +4 (39), Barter +5 (35), Medicine +10 (40)
Strong Back
Level 9
Lockpick +10 (50), Repair +1 (40), Science +10 (50)
Commando
Level 10
Sneak +10 (50), Repair +1 (41), Medicine +10 (50)
Finesse
Level 11
Small Guns +10 (50), Repair +9 (50), Barter +2 (37)
Rad Resistance
Level 12
Explosives +20 (40), Barter +1 (38)
Life Giver
Level 13
Energy Weapons +1 (18), Speech +5 (40), Explosives +10 (50), Barter +2 (40), Big Guns +3 (20)
Sniper
Level 14
Energy Weapons +2 (20), Unarmed +3 (20), Explosives +10 (60), Barter +3 (43), Melee Weapons +3 (20)
Adamantium Skeleton
Level 15
Lockpick +10 (60), Barter +1 (44), Science +10 (60)
Silent Running
Level 16
Small Guns +10 (60), Repair +10 (60), Barter +1 (45)
Action Boy/Girl
Level 17
Energy Weapons +1 (21), Lockpick +5 (65), Speech +10 (50), Science +5 (65)
Better Criticals
Level 18
Energy Weapons +4 (25), Lockpick +5 (70), Barter +5 (50), Science +5 (70), Big Guns +2 (22)
Mysterious Stranger
Level 19
Energy Weapons +4 (29), Medicine +10 (60), Big Guns +7 (29)
Light Step
Level 20
Energy Weapons +5 (34), Lockpick +5 (75), Science +5 (75), Big Guns +6 (35)
Grim Reaper's Sprint
Level 21
Energy Weapons +1 (45), Unarmed +10 (30), Melee Weapons +10 (30)
Cyborg
Level 22
Unarmed +10 (40), Melee Weapons +10 (40), Big Guns +1 (36)
Puppies!
Level 23
Unarmed +10 (50), Melee Weapons +10 (50), Big Guns +1 (37)
Fast Metabolism
Level 24
Energy Weapons +4 (49), Unarmed +10 (60), Speech +2 (60), Barter +2 (60), Big Guns +3 (40)
No Weaknesses
Level 25
Energy Weapons +1 (50), Lockpick +5 (80), Science +5 (80), Big Guns +10 (50)
Computer Whiz
Level 26
Energy Weapons +10 (60), Repair +10 (70), Medicine +1 (61)
Nerves of Steel
Level 27
Repair +10 (80), Medicine +1 (62), Big Guns +10 (60)
Here and Now
Level 28
Small Guns +10 (70), Energy Weapons +3 (63), Medicine +8 (70)
Lawbringer
Level 29
Sneak +10 (70), Small Guns +5 (75), Energy Weapons +1 (64), Medicine +5 (75)
Concentrated Fire
Level 30
Unarmed +2 (70), Speech +2 (72), Barter +2 (72), Melee Weapons +12 (70), Medicine +1 (80), Big Guns +2 (70)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)