Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
8
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
20
 
Repair
52
 
Science
20
 
Small Guns
52
 
Sneak
20
 
Speech
8
 
Unarmed
18
 
Intense Training (2)
Level 1
ST 6 PE 6 EN 6 CH 1 IN 7 AG 7 LK 7
Small Guns, Repair, and Lockpick
Level 2
Small Guns +9 (44), Repair +8 (43)
Intense Training (ST)
Level 3
Small Guns +8 (52), Repair +9 (52)
Intense Training (PE)
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