Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Light Step
Mysterious Stranger
Nerves of Steel
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 3 IN 9 AG 6 LK 6
Lockpick, Small Guns, and Repair
Level 2
Explosives +10 (25), Science +9 (32)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Lockpick +20 (50)
Intense Training (EN)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Level 4
Lockpick +14 (74), Science +6 (50)
Educated
Ant Sight
Power Armor Training
Barkskin
Level 5
Science +23 (73)
Comprehension
Covert Ops
Hematophage
Rad Regeneration
Level 6
Small Guns +5 (50), Explosives +8 (45), Medicine +10 (45)
Toughness
Level 7
Energy Weapons +18 (45), Explosives +5 (50)
Gunslinger
Auto Expert
Ghoul Ecology
Level 8
Energy Weapons +5 (50), Big Guns +18 (47)
Commando
Booster Shot
Pitt Fighter
Level 9
Unarmed +15 (44), Medicine +5 (50), Big Guns +3 (50)
Strong Back
Level 10
Sneak +17 (44), Unarmed +6 (50)
Finesse
Punga Power!
Superior Defender
Wired Reflexes
Xenotech Expert
Level 11
Sneak +16 (60), Speech +7 (28)
Mysterious Stranger
Level 12
Speech +22 (50), Barter +1 (22)
Sniper
Level 13
Barter +23 (45)
Life Giver
Level 14
Barter +5 (50), Melee Weapons +18 (43)
Light Step
Level 15
Energy Weapons +10 (60), Melee Weapons +7 (50), Medicine +6 (56)
Adamantium Skeleton
Level 16
Small Guns +9 (59), Repair +10 (60), Medicine +4 (60)
Cyborg
Level 17
Small Guns +1 (60), Speech +10 (60), Explosives +10 (60), Melee Weapons +2 (52)
Better Criticals
Level 18
Unarmed +10 (60), Melee Weapons +8 (60), Big Guns +5 (55)
Concentrated Fire
Level 19
Barter +10 (60), Medicine +8 (68), Big Guns +5 (60)
Action Boy/Girl
Level 20
Unarmed +11 (71), Medicine +12 (80)
Grim Reaper's Sprint
Level 21
Sneak +14 (74), Unarmed +9 (80)
Robotics Expert
Level 22
Sneak +6 (80), Explosives +17 (77)
Quantum Chemist
Level 23
Small Guns +20 (80), Explosives +3 (80)
Silent Running
Level 24
Melee Weapons +20 (80), Big Guns +3 (63)
No Weaknesses
Level 25
Barter +6 (70), Big Guns +17 (80)
Child at Heart
Level 26
Energy Weapons +10 (80), Speech +6 (70), Repair +7 (67)
Bloody Mess
Level 27
Speech +10 (80), Repair +13 (80)
Rad Resistance
Level 28
Lockpick +1 (80), Barter +10 (80), Science +4 (80), Medicine +8 (88)
Intense Training (AG)
Level 29
Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Science +2 (82), Melee Weapons +2 (82), Medicine +3 (91), Big Guns +2 (82)
Nerves of Steel
Level 30
Small Guns +2 (90), Energy Weapons +2 (92), Lockpick +2 (92), Unarmed +3 (91), Speech +2 (94), Repair +2 (86), Explosives +2 (92), Barter +2 (94), Science +2 (86), Melee Weapons +2 (94), Big Guns +2 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
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