Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Comprehension
Covert Ops
Cyborg
Demolition Expert
Dream Crusher
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Lady Killer/Black Widow
Lead Belly
Life Giver
Nerd Rage!
Night Person
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Regeneration
Rad Resistance
Robotics Expert
Silent Running
Size Matters
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Lockpick, and Repair
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Auto Expert
Barkskin
Covert Ops
Dream Crusher
Wired Reflexes
Superior Defender
Rad Regeneration
Power Armor Training
Booster Shot
Pitt Fighter
Ghoul Ecology
Xenotech Expert
Level 2
Sneak +3 (30), Lockpick +5 (50), Unarmed +3 (30), Speech +3 (30), Science +2 (40), Melee Weapons +4 (35)
Gun Nut
Level 3
Energy Weapons +3 (30), Unarmed +3 (33), Explosives +3 (30), Barter +3 (30), Melee Weapons +5 (40), Big Guns +3 (30)
Lady Killer/Black Widow
Level 4
Energy Weapons +5 (35), Unarmed +2 (35), Barter +5 (35), Medicine +3 (38), Big Guns +5 (35)
Educated
Level 5
Sneak +5 (35), Speech +5 (35), Explosives +5 (35), Barter +5 (40), Medicine +2 (40), Big Guns +1 (36)
Comprehension
Level 6
Sneak +5 (40), Energy Weapons +5 (40), Speech +4 (39), Explosives +5 (40), Big Guns +4 (40)
Toughness
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Dean's Electronics => Repair +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Duck and Cover! => Explosives +2 (42)
Grognak the Barbarian => Melee Weapons +2 (42)
Guns and Bullets => Small Guns +2 (52)
Level 7
Sneak +3 (45), Small Guns +3 (55), Lockpick +3 (53), Speech +1 (40), Repair +3 (60), Explosives +3 (45), Science +3 (45), Melee Weapons +3 (45), Medicine +1 (45)
Bloody Mess
Tumblers Today => Lockpick +2 (55)
Level 8
Energy Weapons +5 (45), Unarmed +5 (40), Speech +5 (45), Barter +3 (43), Big Guns +5 (45)
Strong Back
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Level 9
Unarmed +5 (45), Barter +5 (50), Melee Weapons +5 (50), Medicine +8 (53)
Entomologist
D.C. Journal of Internal Medicine => Medicine +2 (55)
Level 10
Sneak +5 (50), Unarmed +5 (50), Speech +5 (50), Explosives +3 (48), Science +5 (50)
Finesse
Duck and Cover! => Explosives +2 (50)
Level 11
Sneak +5 (55), Small Guns +3 (58), Energy Weapons +5 (50), Unarmed +5 (55), Speech +5 (55)
Size Matters
Guns and Bullets => Small Guns +2 (60)
Level 12
Energy Weapons +5 (55), Explosives +5 (55), Barter +5 (55), Science +5 (55), Melee Weapons +3 (53)
Life Giver
Grognak the Barbarian => Melee Weapons +2 (55)
Level 13
Energy Weapons +5 (60), Lockpick +5 (60), Speech +3 (58), Explosives +5 (60), Science +5 (60)
Robotics Expert
Lying, Congressional Style => Speech +2 (60)
Level 14
Sneak +5 (60), Unarmed +5 (60), Barter +3 (58), Melee Weapons +5 (60), Medicine +5 (60)
Cyborg
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Level 15
Sneak +5 (65), Small Guns +5 (65), Unarmed +3 (63), Speech +5 (65), Science +5 (65)
Adamantium Skeleton
Pugilism Illustrated => Unarmed +2 (65)
Level 16
Lockpick +5 (65), Repair +5 (65), Explosives +3 (63), Melee Weapons +5 (65), Medicine +5 (65)
Better Criticals
Duck and Cover! => Explosives +2 (65)
Level 17
Sneak +5 (70), Small Guns +5 (70), Barter +5 (65), Melee Weapons +3 (68), Big Guns +5 (65)
Action Boy/Girl
Grognak the Barbarian => Melee Weapons +2 (70)
Level 18
Unarmed +5 (70), Speech +5 (70), Repair +5 (70), Science +5 (70), Medicine +3 (68)
Rad Resistance
D.C. Journal of Internal Medicine => Medicine +2 (70)
Level 19
Lockpick +5 (70), Unarmed +3 (73), Explosives +5 (70), Barter +5 (70), Big Guns +5 (70)
Nerd Rage!
Pugilism Illustrated => Unarmed +2 (75)
Level 20
Sneak +5 (75), Small Guns +5 (75), Speech +5 (75), Barter +3 (73), Science +5 (75)
Grim Reaper's Sprint
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Level 21
Energy Weapons +5 (75), Lockpick +5 (75), Explosives +5 (75), Medicine +3 (73), Big Guns +5 (75)
Tag! (Science)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Level 22
Small Guns +13 (88), Repair +5 (75), Melee Weapons +5 (75)
Chem Resistant
Guns and Bullets => Small Guns +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 23
Unarmed +5 (80), Speech +5 (80), Repair +5 (80), Barter +3 (78), Melee Weapons +5 (80)
Ninja
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Duck and Cover! => Explosives +2 (77)
Duck and Cover! => Explosives +2 (79)
Duck and Cover! => Explosives +2 (81)
Duck and Cover! => Explosives +2 (83)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Level 24
Energy Weapons +5 (80), Lockpick +10 (85), Explosives +3 (98), Big Guns +5 (80)
Silent Running
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Level 25
Energy Weapons +5 (85), Unarmed +5 (85), Repair +5 (85), Melee Weapons +5 (85), Big Guns +3 (83)
Fast Metabolism
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Level 26
Energy Weapons +8 (93), Lockpick +15 (100)
Pyromaniac
Nikola Tesla and You => Energy Weapons +2 (95)
Level 27
Energy Weapons +5 (100), Barter +10 (100)
Night Person
Level 28

Lead Belly
Level 29

Demolition Expert
Level 30

Almost Perfect
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