Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
9
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
12
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
31
 
Lockpick
31
 
Medicine
24
 
Melee Weapons
16
 
Repair
39
 
Science
24
 
Small Guns
18
 
Sneak
18
 
Speech
12
 
Unarmed
16
 
Level 1
ST 5 PE 5 EN 5 CH 3 IN 9 AG 6 LK 7
Repair, Explosives, and Lockpick
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