Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
3%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Animal Friend (2)
Ant Might
Auto Expert
Better Criticals
Booster Shot
Commando
Comprehension
Covert Ops
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Here and Now
Intense Training (3)
Mysterious Stranger
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Scrounger
Sniper
Strong Back
Swift Learner (3)
Tag!
Warmonger
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Speech, Medicine, and Explosives
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Ant Might
Auto Expert
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +2 (32), Lockpick +6 (36), Barter +1 (28), Science +6 (36), Melee Weapons +1 (30)
Intense Training (AG)
Level 3
Lockpick +4 (40), Speech +8 (50), Science +4 (40)
Intense Training (LK)
Level 4
Sneak +1 (28), Repair +7 (34), Medicine +8 (50)
Educated
Level 5
Energy Weapons +1 (28), Lockpick +8 (48), Unarmed +1 (28), Science +8 (48), Big Guns +1 (28)
Swift Learner
Level 6
Sneak +13 (41), Lockpick +2 (50), Unarmed +2 (30), Science +2 (50)
Comprehension
Level 7
Sneak +9 (50), Energy Weapons +2 (30), Explosives +4 (46), Barter +2 (30), Big Guns +2 (30)
Swift Learner
Level 8
Unarmed +1 (31), Repair +14 (48), Explosives +4 (50)
Swift Learner
Level 9
Unarmed +17 (48), Repair +2 (50)
Strong Back
Level 10
Small Guns +17 (49), Unarmed +2 (50)
Animal Friend
Level 11
Small Guns +1 (50), Melee Weapons +18 (48)
Commando
Level 12
Energy Weapons +17 (47), Melee Weapons +2 (50)
Fortune Finder
Level 13
Energy Weapons +3 (50), Big Guns +16 (46)
Sniper
Level 14
Barter +15 (45), Big Guns +4 (50)
Gunslinger
Level 15
Sneak +1 (51), Small Guns +1 (51), Energy Weapons +1 (51), Lockpick +1 (51), Unarmed +2 (52), Speech +1 (51), Repair +1 (51), Explosives +1 (51), Barter +6 (51), Science +1 (51), Melee Weapons +1 (51), Medicine +1 (51), Big Guns +1 (51)
Finesse
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Level 16
Sneak +2 (53), Small Guns +2 (53), Energy Weapons +1 (52), Lockpick +2 (53), Unarmed +1 (53), Speech +2 (53), Repair +2 (68), Explosives +1 (52), Barter +1 (52), Melee Weapons +2 (53), Medicine +2 (53), Big Guns +1 (52)
Tag! (Repair)
Level 17
Sneak +2 (55), Small Guns +2 (55), Energy Weapons +1 (53), Lockpick +1 (54), Unarmed +2 (55), Speech +2 (55), Repair +2 (70), Explosives +1 (53), Barter +1 (53), Melee Weapons +2 (55), Medicine +2 (55), Big Guns +1 (53)
Animal Friend (Repair)
Level 18
Sneak +1 (56), Small Guns +1 (56), Energy Weapons +3 (56), Lockpick +2 (56), Unarmed +1 (56), Speech +1 (56), Repair +1 (71), Explosives +3 (56), Barter +2 (55), Melee Weapons +1 (56), Medicine +1 (56), Big Guns +2 (55)
Scrounger (Repair)
Level 19
Sneak +2 (58), Small Guns +2 (58), Energy Weapons +1 (57), Lockpick +1 (57), Unarmed +2 (58), Speech +2 (58), Repair +2 (73), Explosives +1 (57), Barter +2 (57), Melee Weapons +1 (57), Medicine +1 (57), Big Guns +2 (57)
Action Boy/Girl (Repair)
Level 20
Sneak +2 (60), Small Guns +2 (60), Energy Weapons +1 (58), Lockpick +1 (58), Unarmed +2 (60), Speech +2 (60), Repair +2 (75), Explosives +1 (58), Barter +1 (58), Melee Weapons +2 (59), Medicine +2 (59), Big Guns +1 (58)
Grim Reaper's Sprint (Repair)
Level 21
Sneak +1 (61), Small Guns +1 (61), Energy Weapons +2 (60), Lockpick +2 (60), Unarmed +1 (61), Speech +1 (61), Repair +1 (76), Explosives +2 (60), Barter +2 (60), Melee Weapons +2 (61), Medicine +2 (61), Big Guns +2 (60)
Explorer (Repair)
Level 22
Sneak +1 (62), Small Guns +1 (62), Energy Weapons +2 (62), Lockpick +2 (62), Unarmed +1 (62), Speech +1 (62), Repair +1 (77), Explosives +2 (62), Barter +2 (62), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +2 (62)
Puppies! (Repair)
Level 23
Sneak +1 (63), Small Guns +2 (64), Energy Weapons +2 (64), Lockpick +2 (64), Unarmed +1 (63), Speech +1 (63), Repair +2 (79), Explosives +2 (64), Barter +2 (64), Melee Weapons +1 (64), Medicine +1 (64), Big Guns +2 (64)
Quantum Chemist (Repair)
Level 24
Sneak +3 (66), Small Guns +2 (66), Energy Weapons +1 (65), Lockpick +1 (65), Unarmed +3 (66), Speech +3 (66), Repair +1 (80), Explosives +1 (65), Barter +1 (65), Melee Weapons +1 (65), Medicine +1 (65), Big Guns +1 (65)
Better Criticals (Repair)
Level 25
Sneak +1 (67), Small Guns +1 (67), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +1 (67), Speech +1 (67), Repair +1 (81), Explosives +2 (67), Barter +2 (67), Melee Weapons +2 (67), Medicine +2 (67), Big Guns +2 (67)
Mysterious Stranger (Repair)
Level 26
Sneak +1 (68), Small Guns +1 (68), Energy Weapons +2 (69), Lockpick +2 (69), Unarmed +1 (68), Speech +1 (68), Repair +1 (82), Explosives +2 (69), Barter +2 (69), Melee Weapons +2 (69), Medicine +2 (69), Big Guns +2 (69)
Fast Metabolism (Repair)
Level 27
Sneak +2 (70), Small Guns +2 (70), Energy Weapons +1 (70), Lockpick +1 (70), Unarmed +2 (70), Speech +2 (70), Repair +2 (86), Explosives +1 (70), Barter +1 (70), Melee Weapons +2 (71), Medicine +2 (73), Big Guns +1 (70)
Intense Training (IN)
Level 28
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +1 (71), Speech +1 (71), Repair +2 (88), Explosives +2 (72), Barter +2 (72), Melee Weapons +2 (73), Big Guns +2 (72)
Warmonger (Repair)
Level 29
Sneak +2 (74), Small Guns +2 (74), Energy Weapons +1 (73), Lockpick +2 (74), Unarmed +3 (74), Speech +3 (74), Repair +2 (90), Explosives +1 (73), Barter +1 (73), Melee Weapons +1 (74), Medicine +1 (74), Big Guns +1 (73)
Here and Now (Repair)
Level 30
Sneak +2 (84), Small Guns +2 (84), Energy Weapons +2 (83), Lockpick +1 (83), Unarmed +2 (84), Speech +2 (84), Repair +1 (97), Explosives +2 (83), Barter +2 (83), Melee Weapons +1 (81), Medicine +1 (81), Big Guns +2 (83)
Almost Perfect (Repair)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Nikola Tesla and You => Energy Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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