Level 1
ST 8 PE 5 EN 6 CH 1 IN 9 AG 6 LK 5
Sneak, Small Guns, and Lockpick
Level 2
Sneak +3 (40), Small Guns +3 (35), Speech +2 (9), Repair +2 (25), Science +7 (30), Medicine +2 (25)
Thief
Bobblehead (Intelligence)
Level 3
Small Guns +5 (40), Energy Weapons +5 (20), Speech +1 (10), Repair +1 (28), Explosives +5 (20), Science +3 (35)
Thief
Level 4
Lockpick +5 (45), Science +15 (50)
Educated
Level 5
Small Guns +5 (45), Repair +2 (30), Explosives +5 (25), Barter +3 (10), Science +5 (55), Big Guns +3 (20)
Thief
Bobblehead (Strength)
Ant Might
Level 6
Sneak +5 (55), Small Guns +5 (50), Lockpick +5 (55), Science +5 (60), Medicine +3 (30)
Comprehension
Level 7
Sneak +5 (60), Lockpick +5 (60), Unarmed +3 (20), Science +5 (65), Melee Weapons +5 (35)
Little Leaguer
Level 8
Sneak +5 (65), Energy Weapons +3 (23), Lockpick +5 (65), Explosives +5 (35), Science +5 (70)
Scrounger
Level 9
Sneak +5 (70), Small Guns +5 (55), Energy Weapons +2 (25), Lockpick +6 (71), Science +5 (75)
Strong Back
Covert Ops
Rad Regeneration
Power Armor Training
Wired Reflexes
Level 10
Sneak +5 (75), Small Guns +7 (65), Lockpick +1 (75), Melee Weapons +5 (40), Big Guns +5 (25)
Finesse
Level 11
Sneak +5 (80), Small Guns +5 (70), Lockpick +5 (80), Repair +5 (35), Explosives +1 (41), Science +2 (80)
Little Leaguer
Level 12
Sneak +5 (95), Small Guns +5 (75), Lockpick +5 (85), Explosives +3 (44), Science +5 (85)
Silent Running
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Level 13
Small Guns +3 (90), Lockpick +3 (100), Explosives +2 (63), Science +5 (100), Melee Weapons +10 (70)
Little Leaguer
Level 14
Small Guns +5 (95), Energy Weapons +3 (40), Repair +5 (50), Explosives +2 (65), Melee Weapons +5 (75), Big Guns +3 (40)
Demolition Expert
Level 15
Small Guns +5 (100), Unarmed +3 (35), Explosives +5 (70), Medicine +10 (50)
Pyromaniac
Level 16
Explosives +5 (75), Barter +3 (25), Melee Weapons +5 (80), Medicine +10 (60)
Better Criticals
Level 17
Energy Weapons +5 (55), Speech +3 (25), Repair +5 (55), Explosives +5 (80), Melee Weapons +5 (85)
Cyborg
Level 18
Energy Weapons +3 (58), Unarmed +5 (40), Repair +5 (60), Melee Weapons +5 (90), Big Guns +5 (45)
Chem Resistant
Level 19
Energy Weapons +2 (60), Unarmed +5 (45), Repair +5 (65), Explosives +1 (81), Melee Weapons +5 (95), Big Guns +5 (50)
Chemist
Level 20
Unarmed +5 (50), Repair +10 (75), Explosives +3 (84), Melee Weapons +5 (100)
Ninja
Level 21
Repair +5 (80), Explosives +6 (90), Medicine +7 (67), Big Guns +5 (55)
Solar Powered
Level 22
Energy Weapons +5 (65), Medicine +8 (75), Big Guns +10 (65)
Grim Reaper's Sprint
Level 23
Energy Weapons +5 (70), Unarmed +3 (53), Repair +5 (85), Explosives +5 (95), Big Guns +5 (85)
Size Matters
Level 24
Energy Weapons +10 (80), Unarmed +3 (56), Repair +5 (90), Explosives +5 (100)
Demolition Expert
Level 25
Energy Weapons +5 (85), Unarmed +3 (59), Repair +5 (95), Medicine +5 (80), Big Guns +5 (90)
Demolition Expert
Level 26
Energy Weapons +11 (96), Unarmed +1 (60), Repair +5 (100), Big Guns +6 (96)
Iron Fist
Level 27
Energy Weapons +4 (100), Unarmed +10 (70), Medicine +5 (85), Big Guns +4 (100)
Iron Fist
Level 28
Unarmed +8 (78), Medicine +15 (100)
Iron Fist
Level 29
Unarmed +22 (100), Speech +1 (26)
Rad Absorption
Level 30
Speech +11 (37), Barter +12 (37)
Nuclear Anomaly