Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
16
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
21
 
Lockpick
25
 
Medicine
33
 
Melee Weapons
18
 
Repair
40
 
Science
40
 
Small Guns
16
 
Sneak
16
 
Speech
16
 
Unarmed
16
 
Intense Training
Level 1
ST 5 PE 6 EN 5 CH 5 IN 8 AG 5 LK 6
Science, Repair, and Energy Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (35), Lockpick +7 (25), Repair +3 (40), Explosives +2 (20), Science +3 (40), Medicine +1 (33)
Intense Training (LK)
Bobblehead (Strength)
Duck and Cover! => Explosives +1 (21)
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