Strength
2
 
Perception
3
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
17
 
Big Guns
15
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
25
 
Melee Weapons
9
 
Repair
40
 
Science
25
 
Small Guns
36
 
Sneak
21
 
Speech
17
 
Unarmed
15
 
Level 1
ST 2 PE 3 EN 5 CH 6 IN 10 AG 8 LK 6
Small Guns, Repair, and Lockpick
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