Strength
2
 
Perception
4
 
Endurance
9
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
10
 
Big Guns
24
 
Energy Weapons
21
 
Explosives
25
 
Lockpick
75
 
Medicine
36
 
Melee Weapons
10
 
Repair
70
 
Science
26
 
Small Guns
70
 
Sneak
22
 
Speech
10
 
Unarmed
24
 
Bloody Mess
Educated
Gun Nut (2)
Intense Training
Rad Regeneration
Level 1
ST 1 PE 4 EN 9 CH 2 IN 9 AG 7 LK 8
Small Guns, Lockpick, and Repair
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Small Guns +10 (50), Lockpick +6 (35), Repair +4 (50)
Gun Nut
Level 3
Lockpick +9 (44), Explosives +11 (25)
Intense Training (AG)
Rad Regeneration
Level 4
Lockpick +20 (64)
Educated
Level 5
Small Guns +13 (70), Repair +10 (65)
Gun Nut
Level 6
Energy Weapons +7 (21), Lockpick +11 (75), Repair +5 (70)
Bloody Mess
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