Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
360
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
21
 
Big Guns
16
 
Energy Weapons
70
 
Explosives
27
 
Lockpick
75
 
Medicine
60
 
Melee Weapons
16
 
Repair
100
 
Science
75
 
Small Guns
78
 
Sneak
86
 
Speech
56
 
Unarmed
16
 
Ant Sight
Better Criticals
Commando
Comprehension
Cyborg
Educated
Finesse
Gunslinger
Hematophage
Intense Training (6)
Light Step
Rad Regeneration
Silent Running
Sniper
Wired Reflexes
Level 1
ST 4 PE 6 EN 5 CH 4 IN 8 AG 7 LK 6
Repair, Small Guns, Sneak
Ant Sight
Hematophage
Wired Reflexes
Rad Regeneration
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 2
Small Guns +2 (40), Energy Weapons +1 (20), Lockpick +5 (24), Speech +2 (15), Sneak +2 (40), Repair +2 (40), Explosives +1 (20), Barter +2 (15), Science +2 (25)
Intense Training (AG)
Level 3
Small Guns +3 (43), Lockpick +3 (29), Speech +3 (18), Sneak +3 (43), Repair +3 (43), Science +4 (29)
Intense Training (PE)
Level 4
Small Guns +3 (46), Energy Weapons +1 (23), Lockpick +3 (32), Speech +3 (21), Sneak +3 (46), Repair +3 (46), Science +3 (32)
Educated
Level 5
Energy Weapons +3 (26), Lockpick +5 (37), Speech +4 (25), Repair +5 (51), Science +5 (37)
Comprehension
Level 6
Small Guns +1 (47), Lockpick +8 (45), Speech +1 (26), Sneak +1 (47), Repair +3 (54), Science +8 (45)
Gunslinger
Level 7
Small Guns +3 (50), Energy Weapons +5 (31), Speech +4 (30), Sneak +3 (50), Medicine +7 (32)
Intense Training (IN)
Level 8
Small Guns +5 (55), Speech +5 (35), Sneak +5 (55), Repair +5 (61), Science +3 (50)
Commando
Level 9
Small Guns +5 (61), Lockpick +3 (49), Speech +5 (41), Sneak +5 (61), Repair +5 (67)
Intense Training (LK)
Level 10
Small Guns +3 (64), Energy Weapons +5 (37), Lockpick +3 (52), Speech +3 (44), Sneak +3 (64), Repair +3 (70), Science +3 (54)
Finesse
Level 11
Small Guns +3 (69), Energy Weapons +5 (42), Lockpick +3 (55), Speech +3 (47), Sneak +3 (69), Repair +3 (73), Science +3 (57)
Intense Training (AG)
Level 12
Small Guns +1 (70), Energy Weapons +3 (45), Lockpick +3 (58), Speech +3 (50), Sneak +1 (70), Repair +7 (80), Explosives +2 (25), Science +3 (60)
Sniper
Level 13
Small Guns +3 (73), Energy Weapons +3 (48), Lockpick +3 (61), Speech +3 (53), Sneak +3 (83), Repair +5 (85), Science +3 (63)
Silent Running
Level 14
Energy Weapons +3 (51), Lockpick +5 (66), Repair +10 (95), Science +5 (68)
Light Step
Level 15
Lockpick +4 (72), Speech +3 (56), Sneak +3 (86), Science +3 (71), Medicine +10 (43)
Intense Training (PE)
Level 16
Energy Weapons +7 (60), Medicine +16 (59)
Better Criticals
Level 17
Small Guns +5 (78), Lockpick +3 (75), Repair +5 (100), Barter +5 (21), Science +4 (75), Medicine +1 (60)
Cyborg
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