Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
460
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
9
 
Big Guns
52
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
19
 
Medicine
100
 
Melee Weapons
19
 
Repair
100
 
Science
27
 
Small Guns
27
 
Sneak
100
 
Speech
9
 
Unarmed
21
 
Adamantium Skeleton
Ant Sight
Better Criticals
Chem Resistant
Explorer
Fast Metabolism
Finesse
Here and Now
Intense Training (6)
Lawbringer
Life Giver
Light Step
Scrounger
Silent Running
Toughness
Level 1
ST 6 PE 3 EN 7 CH 1 IN 9 AG 8 LK 6
Sneak, Repair, and Energy Weapons
Level 2
Sneak +14 (50), Energy Weapons +4 (30), Medicine +1 (26)
Intense Training (IN)
Level 3
Sneak +20 (72)
Intense Training (AG)
Level 4
Sneak +20 (94)
Intense Training (AG)
Level 5
Sneak +6 (100), Medicine +14 (41)
Intense Training (LK)
Level 6
Energy Weapons +20 (51)
Toughness
Level 7
Energy Weapons +10 (61), Repair +5 (46), Medicine +5 (46)
Intense Training (LK)
Level 8
Energy Weapons +20 (81)
Scrounger
Level 9
Energy Weapons +19 (100), Medicine +1 (47)
Intense Training (PE)
Level 10
Repair +11 (57), Medicine +9 (56)
Finesse
Level 11
Repair +9 (66), Medicine +11 (67)
Here and Now
Level 12
Repair +10 (76), Medicine +10 (77)
Silent Running
Level 13
Repair +11 (87), Medicine +9 (86)
Life Giver
Level 14
Repair +10 (97), Medicine +10 (96)
Adamantium Skeleton
Level 15
Repair +3 (100), Explosives +13 (27), Medicine +4 (100)
Fast Metabolism
Level 16
Explosives +20 (47)
Chem Resistant
Level 17
Explosives +20 (67)
Lawbringer
Bobblehead (Perception)
Ant Sight
Level 18
Explosives +20 (91)
Better Criticals
Level 19
Explosives +9 (100), Big Guns +11 (31)
Light Step
Level 20
Big Guns +20 (51)
Explorer
Bobblehead (Luck)
Duck and Cover! => Explosives +1 (100)
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