Level 1
ST 5 PE 5 EN 6 CH 1 IN 9 AG 5 LK 9
Speech, Barter, and Melee Weapons
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 2
Energy Weapons +7 (36), Barter +4 (40), Big Guns +9 (40)
Intense Training (AG)
Ant Might
Rad Regeneration
Auto Expert
Dream Crusher
Pitt Fighter
Covert Ops
Hematophage
Booster Shot
Level 3
Energy Weapons +4 (40), Lockpick +5 (37), Explosives +11 (40)
Intense Training (AG)
Power Armor Training
Barkskin
Ghoul Ecology
Punga Power!
Wired Reflexes
Level 4
Sneak +7 (40), Small Guns +4 (40), Lockpick +3 (40), Repair +3 (40), Medicine +3 (40)
Educated
Superior Defender
Level 5
Unarmed +9 (40), Speech +4 (40), Barter +5 (45), Big Guns +5 (45)
Comprehension
Xenotech Expert
Level 6
Energy Weapons +5 (47), Lockpick +5 (47), Repair +3 (43), Explosives +5 (47), Medicine +5 (45)
Intense Training (PE)
Level 7
Sneak +5 (45), Small Guns +5 (45), Unarmed +3 (45), Speech +5 (45), Science +5 (45)
Intense Training (EN)
Level 8
Energy Weapons +3 (52), Lockpick +3 (52), Explosives +3 (52), Barter +5 (50), Melee Weapons +1 (47), Medicine +5 (50), Big Guns +3 (50)
Intense Training (PE)
Level 9
Sneak +3 (50), Small Guns +5 (52), Repair +7 (50), Science +5 (50), Melee Weapons +3 (50)
Intense Training (AG)
Level 10
Energy Weapons +3 (55), Unarmed +5 (50), Speech +5 (50), Barter +5 (55), Big Guns +5 (55)
Intense Training (ST)
Level 11
Lockpick +3 (55), Repair +5 (55), Explosives +3 (55), Science +4 (54), Melee Weapons +3 (55), Medicine +5 (55)
Intense Training (CH)
Level 12
Sneak +5 (55), Small Guns +3 (55), Unarmed +5 (55), Speech +3 (57), Barter +3 (62), Science +1 (55), Big Guns +3 (58)
Intense Training (CH)
Level 13
Energy Weapons +5 (60), Lockpick +5 (60), Explosives +5 (60), Melee Weapons +1 (56), Medicine +5 (60), Big Guns +2 (60)
Intense Training (CH)
Level 14
Sneak +4 (59), Small Guns +5 (60), Repair +5 (60), Science +5 (60), Melee Weapons +4 (60)
Finesse
Level 15
Sneak +1 (60), Energy Weapons +5 (65), Unarmed +5 (60), Speech +1 (60), Explosives +5 (65), Barter +1 (65), Big Guns +5 (65)
Commando
Level 16
Lockpick +5 (65), Repair +5 (65), Science +3 (63), Melee Weapons +5 (65), Medicine +5 (65)
Strong Back
Level 17
Sneak +5 (65), Small Guns +5 (65), Unarmed +5 (65), Speech +5 (65), Barter +1 (66), Science +2 (65)
Night Person
Level 18
Sneak +2 (67), Small Guns +2 (67), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +2 (67), Speech +2 (67), Repair +2 (67), Explosives +2 (67), Science +2 (67), Melee Weapons +2 (67), Medicine +2 (67), Big Guns +1 (66)
Adamantium Skeleton
Level 19
Energy Weapons +3 (70), Lockpick +3 (70), Explosives +3 (70), Barter +4 (70), Melee Weapons +3 (70), Medicine +3 (70), Big Guns +4 (70)
Lady Killer/Black Widow
Level 20
Sneak +3 (70), Small Guns +3 (70), Unarmed +3 (70), Speech +3 (70), Repair +3 (70), Barter +5 (75), Science +3 (70)
Child at Heart
Level 21
Energy Weapons +5 (75), Lockpick +5 (75), Explosives +5 (75), Medicine +3 (73), Big Guns +5 (75)
Entomologist
Level 22
Sneak +1 (71), Small Guns +5 (75), Repair +5 (75), Science +5 (75), Melee Weapons +5 (75), Medicine +2 (75)
Fortune Finder
Level 23
Sneak +4 (75), Unarmed +5 (75), Speech +5 (75), Barter +5 (80), Big Guns +4 (79)
Bloody Mess
Level 24
Energy Weapons +5 (80), Lockpick +5 (80), Explosives +5 (80), Melee Weapons +2 (77), Medicine +5 (80), Big Guns +1 (80)
Contract Killer
Level 25
Sneak +5 (80), Small Guns +5 (80), Repair +5 (80), Science +5 (80), Melee Weapons +3 (80)
Mister Sandman
Level 26
Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +5 (80), Speech +5 (80), Explosives +2 (82), Barter +2 (82), Melee Weapons +1 (81), Medicine +2 (82), Big Guns +2 (82)
Lead Belly
Level 27
Sneak +2 (82), Small Guns +3 (83), Energy Weapons +1 (83), Lockpick +1 (83), Unarmed +2 (82), Speech +2 (82), Repair +3 (83), Explosives +1 (83), Barter +1 (83), Science +3 (83), Melee Weapons +2 (83), Medicine +1 (83), Big Guns +1 (83)
Mysterious Stranger
Level 28
Sneak +1 (83), Small Guns +2 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +1 (83), Speech +1 (88), Repair +2 (85), Explosives +2 (85), Barter +2 (90), Science +2 (85), Melee Weapons +2 (85), Medicine +2 (85), Big Guns +2 (85)
Scoundrel
Level 29
Sneak +4 (97), Small Guns +2 (87), Energy Weapons +2 (87), Lockpick +2 (87), Unarmed +1 (84), Repair +2 (87), Explosives +2 (87), Science +2 (87), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +2 (87)
Silent Running
Level 30
Energy Weapons +3 (90), Lockpick +3 (90), Repair +3 (90), Explosives +3 (90), Science +2 (89), Melee Weapons +3 (90), Medicine +3 (90), Big Guns +3 (90)
Here and Now
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Dean's Electronics => Repair +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (94)
Duck and Cover! => Explosives +2 (92)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (89)
Grognak the Barbarian => Melee Weapons +2 (92)
Guns and Bullets => Small Guns +2 (91)
Lying, Congressional Style => Speech +2 (90)
Paradise Lost => Speech +2 (92)
Pugilism Illustrated => Unarmed +2 (86)
Pugilism Illustrated => Unarmed +2 (88)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Pugilism Illustrated => Unarmed +2 (90)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Grognak the Barbarian => Melee Weapons +2 (98)
Lying, Congressional Style => Speech +2 (98)
Guns and Bullets => Small Guns +2 (93)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (96)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (95)
Grognak the Barbarian => Melee Weapons +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (100)