Level 1
ST 3 PE 6 EN 5 CH 7 IN 8 AG 6 LK 5
Repair, Speech, and Energy Weapons
Power Armor Training
Level 2
Energy Weapons +3 (35), Speech +6 (40), Repair +4 (40), Barter +1 (20), Science +4 (25)
Swift Learner
Nikola Tesla and You => Energy Weapons +1 (36)
Paradise Lost => Speech +1 (41)
Level 3
Lockpick +8 (27), Speech +9 (50), Science +1 (26)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Medicine)
Ant Might
Level 4
Energy Weapons +2 (40), Science +16 (42)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
D.C. Journal of Internal Medicine => Medicine +1 (32)
Duck and Cover! => Explosives +1 (20)
Guns and Bullets => Small Guns +1 (18)
Guns and Bullets => Small Guns +1 (19)
Dean's Electronics => Repair +1 (41)
Big Book of Science => Science +1 (43)
Level 5
Lockpick +3 (30), Repair +1 (42), Barter +10 (30), Science +7 (50)
Child at Heart
Covert Ops
Bobblehead (Intelligence)
Tales of a Junktown Jerky Vendor => Barter +1 (31)
Level 6
Energy Weapons +5 (45), Speech +5 (55), Repair +11 (55), Medicine +1 (40)
Daddy's Boy/Girl
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Barter)
Level 7
Speech +7 (62), Science +15 (75)
Intense Training (AG)
Wired Reflexes
Bobblehead (Explosives)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Lying, Congressional Style => Speech +1 (65)
Level 8
Energy Weapons +7 (54), Speech +5 (70), Explosives +10 (42)
Impartial Mediation
Bobblehead (Endurance)
Barkskin
Pitt Fighter
Booster Shot
Level 9
Speech +22 (92)
Commando
Bobblehead (Speech)
Bobblehead (Science)
Level 10
Energy Weapons +12 (66), Repair +5 (70), Science +5 (90)
Mysterious Stranger
Bobblehead (Sneak)
Level 11
Barter +12 (55), Science +10 (100)
Intense Training (EN)
Level 12
Energy Weapons +7 (73), Barter +15 (70)
Life Giver
Bobblehead (Unarmed)
Level 13
Energy Weapons +7 (80), Lockpick +5 (50), Barter +10 (80)
Daddy's Boy/Girl