Strength
3
 
Perception
7
 
Endurance
10
 
Charisma
1
 
Intelligence
8
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
5
 
Big Guns
23
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
25
 
Medicine
34
 
Melee Weapons
10
 
Repair
40
 
Science
20
 
Small Guns
40
 
Sneak
23
 
Speech
5
 
Unarmed
23
 
Swift Learner
Level 1
ST 3 PE 7 EN 10 CH 1 IN 8 AG 10 LK 1
Small Guns, Medicine, and Repair
Level 2
Small Guns +2 (40), Lockpick +8 (25), Repair +6 (40), Science +1 (20), Melee Weapons +1 (10)
Swift Learner
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