Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
3
 
Intelligence
4
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
11
 
Big Guns
46
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
13
 
Melee Weapons
15
 
Repair
37
 
Science
13
 
Small Guns
65
 
Sneak
21
 
Speech
11
 
Unarmed
17
 
Gun Nut
Swift Learner (2)
Level 1
ST 5 PE 8 EN 6 CH 3 IN 4 AG 8 LK 6
Big Guns, Small Guns, and Repair
Level 2
Small Guns +14 (50)
Swift Learner
Level 3
Small Guns +10 (60), Repair +4 (32)
Swift Learner
Level 4
Big Guns +14 (46)
Gun Nut
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