Strength
1
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
15
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
44
 
Medicine
35
 
Melee Weapons
7
 
Repair
25
 
Science
47
 
Small Guns
40
 
Sneak
25
 
Speech
15
 
Unarmed
15
 
Intense Training
Level 1
ST 1 PE 6 EN 5 CH 5 IN 9 AG 8 LK 6
Lockpick, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Lockpick +12 (44), Science +7 (45)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Agility)
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