Strength
9
 
Perception
10
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
450
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
60
 
Big Guns
60
 
Energy Weapons
100
 
Explosives
62
 
Lockpick
70
 
Medicine
70
 
Melee Weapons
70
 
Repair
70
 
Science
75
 
Small Guns
60
 
Sneak
70
 
Speech
60
 
Unarmed
60
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Booster Shot
Comprehension
Covert Ops
Cyborg
Dream Crusher
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Pitt Fighter
Power Armor Training
Rad Regeneration
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 1 IN 8 AG 7 LK 7
Speech, Repair, Lockpick
Level 2
Energy Weapons +7 (25), Lockpick +2 (35), Explosives +2 (20), Medicine +7 (31)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Big Guns)
Ant Sight
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Unarmed)
Level 3
Energy Weapons +1 (41), Lockpick +1 (51), Explosives +6 (41), Barter +10 (31), Medicine +2 (46)
Intense Training (LK)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Level 4
Small Guns +2 (35), Energy Weapons +1 (42), Unarmed +4 (35), Sneak +2 (35), Explosives +1 (42), Barter +2 (33), Melee Weapons +6 (35), Big Guns +2 (33)
Comprehension
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Level 5
Small Guns +2 (39), Speech +4 (40), Barter +7 (40), Big Guns +7 (40)
Intense Training (AG)
Level 6
Energy Weapons +18 (60), Sneak +2 (39)
Toughness
Level 7
Unarmed +5 (40), Repair +8 (60), Science +7 (50)
Intense Training (AG)
Level 8
Small Guns +4 (45), Sneak +4 (45), Explosives +8 (50), Melee Weapons +4 (39)
Strong Back
Level 9
Energy Weapons +10 (70), Lockpick +4 (55), Melee Weapons +6 (47)
Intense Training (ST)
Level 10
Energy Weapons +5 (75), Speech +5 (45), Barter +3 (43), Melee Weapons +3 (50), Medicine +4 (50)
Finesse
Level 11
Small Guns +5 (50), Sneak +3 (48), Explosives +5 (57), Barter +7 (50)
Intense Training (PE)
Level 12
Energy Weapons +3 (82), Melee Weapons +7 (57), Big Guns +10 (50)
Intense Training (PE)
Level 13
Energy Weapons +8 (90), Speech +6 (51), Sneak +2 (50), Explosives +1 (60), Melee Weapons +3 (60)
Sniper
Level 14
Lockpick +1 (60), Unarmed +15 (57), Speech +4 (55)
Intense Training (EN)
Level 15
Science +10 (60), Medicine +10 (60)
Cyborg
Level 16
Unarmed +3 (60), Speech +5 (60), Barter +4 (54), Big Guns +8 (60)
Better Criticals
Wired Reflexes
Rad Regeneration
Pitt Fighter
Barkskin
Covert Ops
Booster Shot
Dream Crusher
Power Armor Training
Hematophage
Level 17
Small Guns +7 (60), Lockpick +2 (65), Sneak +8 (58), Barter +1 (55), Science +2 (65)
Action Boy/Girl
Level 18
Sneak +12 (70), Barter +3 (58), Science +5 (70)
Intense Training (ST)
Level 19
Repair +10 (70), Barter +2 (60), Science +5 (75), Melee Weapons +3 (67)
Intense Training (ST)
Level 20
Lockpick +5 (70), Explosives +2 (62), Melee Weapons +3 (70), Medicine +10 (70)
Grim Reaper's Sprint
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