Strength
9
 
Perception
2
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
7
 
Big Guns
19
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
24
 
Medicine
25
 
Melee Weapons
23
 
Repair
40
 
Science
25
 
Small Guns
30
 
Sneak
15
 
Speech
7
 
Unarmed
19
 
Level 1
ST 9 PE 2 EN 7 CH 1 IN 10 AG 5 LK 6
Repair, Small Guns, and Lockpick
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