Strength
8
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
4
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
12
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
48
 
Melee Weapons
22
 
Repair
19
 
Science
14
 
Small Guns
45
 
Sneak
20
 
Speech
12
 
Unarmed
16
 
Gun Nut
Level 1
ST 8 PE 7 EN 5 CH 3 IN 3 AG 7 LK 7
Explosives, Small Guns, and Medicine
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Small Guns +5 (45), Medicine +9 (48)
Gun Nut
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