Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
2
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
9
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
20
 
Medicine
35
 
Melee Weapons
15
 
Repair
20
 
Science
20
 
Small Guns
21
 
Sneak
25
 
Speech
10
 
Unarmed
40
 
Swift Learner
Level 1
ST 5 PE 5 EN 8 CH 2 IN 7 AG 8 LK 5
Explosives, Medicine, and Unarmed
Level 2
Sneak +4 (25), Lockpick +5 (20), Unarmed +4 (40), Speech +1 (10), Repair +1 (20), Science +1 (20), Medicine +1 (35)
Swift Learner
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