Strength
6
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
15
 
Big Guns
15
 
Energy Weapons
39
 
Explosives
20
 
Lockpick
27
 
Medicine
29
 
Melee Weapons
17
 
Repair
45
 
Science
22
 
Small Guns
27
 
Sneak
15
 
Speech
34
 
Unarmed
15
 
Gun Nut
Swift Learner
Level 1
ST 6 PE 7 EN 5 CH 5 IN 7 AG 5 LK 5
Energy Weapons, Repair, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +7 (27), Energy Weapons +1 (35), Lockpick +3 (22), Speech +3 (33), Science +3 (22)
Gun Nut
Level 3
Energy Weapons +4 (39), Lockpick +5 (27), Speech +1 (34), Repair +6 (45), Explosives +1 (20)
Swift Learner
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