Level 1
ST 1 PE 8 EN 10 CH 10 IN 8 AG 2 LK 1
Lockpick, Science, and Barter
Level 2
Lockpick +6 (40), Unarmed +3 (26), Explosives +6 (25), Science +3 (42)
Daddy's Boy/Girl
Level 3
Lockpick +10 (50), Science +8 (50)
Lady Killer/Black Widow
Level 4
Lockpick +7 (57), Unarmed +9 (35), Barter +2 (40)
Entomologist
Level 5
Lockpick +18 (75)
Scoundrel
Level 6
Unarmed +11 (46), Barter +5 (50), Science +2 (52)
Toughness
Level 7
Unarmed +9 (55), Barter +4 (54), Science +5 (57)
Bloody Mess
Level 8
Science +18 (75)
Commando
Ant Sight
Wired Reflexes
Level 9
Small Guns +3 (10), Unarmed +15 (70)
Intense Training (IN)
Level 10
Small Guns +15 (25), Energy Weapons +4 (25)
Nerd Rage!
Level 11
Small Guns +5 (30), Energy Weapons +5 (30), Lockpick +4 (81), Science +4 (81), Big Guns +1 (24)
Animal Friend
Level 12
Speech +12 (40), Barter +6 (60), Big Guns +1 (25)
Robotics Expert
Level 13
Small Guns +10 (40), Energy Weapons +9 (39)
Animal Friend
Level 14
Lockpick +19 (100)
Master Trader
Level 15
Science +19 (100)
Finesse
Level 16
Small Guns +17 (57), Energy Weapons +2 (56)
Tag! (Energy Weapons)
Level 17
Small Guns +9 (66), Energy Weapons +10 (66)
Fast Metabolism (Energy Weapons)
Level 18
Small Guns +10 (76), Energy Weapons +9 (75)
Paralyzing Palm (Energy Weapons)
Level 19
Small Guns +9 (85), Energy Weapons +10 (85)
Adamantium Skeleton (Energy Weapons)
Level 20
Small Guns +5 (90), Energy Weapons +6 (91), Medicine +8 (34)
Solar Powered (Energy Weapons)
Level 21
Small Guns +10 (100), Energy Weapons +9 (100)
Concentrated Fire (Energy Weapons)
Level 22
Medicine +19 (53)
Grim Reaper's Sprint (Energy Weapons)
Level 23
Unarmed +2 (72), Medicine +17 (70)
Cyborg (Energy Weapons)
Level 24
Unarmed +19 (93)
No Weaknesses (Energy Weapons)
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Agility)
Level 25
Unarmed +3 (96), Barter +8 (70), Medicine +8 (80)
Action Boy/Girl (Energy Weapons)
Level 26
Barter +19 (89)
Mysterious Stranger (Energy Weapons)
Level 27
Unarmed +4 (100), Barter +11 (100), Medicine +4 (84)
Sniper (Energy Weapons)
Level 28
Speech +3 (45), Medicine +16 (100)
Better Criticals (Energy Weapons)
Level 29
Speech +19 (64)
Light Step (Energy Weapons)
Level 30
Speech +19 (83)
Nuclear Anomaly (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Sneak)