Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
5
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
22
 
Lockpick
32
 
Medicine
15
 
Melee Weapons
20
 
Repair
35
 
Science
15
 
Small Guns
39
 
Sneak
24
 
Speech
17
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 6 IN 5 AG 7 LK 6
Small Guns, Repair, and Lockpick
Level 2
Sneak +5 (24), Explosives +5 (22), Melee Weapons +5 (20)
Gun Nut
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