Level 1
ST 2 PE 6 EN 5 CH 5 IN 7 AG 6 LK 9
Small Guns, Repair, and Energy Weapons
Level 2
Small Guns +16 (50), Lockpick +1 (20)
Swift Learner
Level 3
Small Guns +10 (60), Energy Weapons +1 (35), Science +2 (23), Medicine +4 (25)
Swift Learner
Level 4
Small Guns +10 (70), Science +7 (30)
Educated
Level 5
Small Guns +20 (90)
Swift Learner
Level 6
Sneak +1 (20), Small Guns +10 (100), Lockpick +5 (25), Repair +4 (40)
Toughness
Level 7
Energy Weapons +5 (40), Repair +5 (45), Science +10 (40)
Entomologist
Level 8
Energy Weapons +10 (50), Speech +8 (25), Science +2 (42)
Commando
Level 9
Lockpick +4 (29), Repair +5 (50), Science +8 (50), Medicine +3 (28)
Gunslinger
Level 10
Energy Weapons +15 (65), Lockpick +1 (30), Barter +2 (19), Medicine +2 (30)
Finesse
Level 11
Energy Weapons +15 (80), Medicine +5 (35)
Mysterious Stranger
Level 12
Lockpick +5 (35), Medicine +15 (50)
Sniper
Level 13
Science +10 (60), Medicine +10 (60)
Robotics Expert
Level 14
Energy Weapons +10 (100), Lockpick +10 (45)
Cyborg
Level 15
Lockpick +5 (50), Speech +15 (40)
Fast Metabolism
Level 16
Lockpick +5 (55), Speech +10 (50), Repair +5 (55)
Better Criticals