Strength
7
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
1
 
Agility
1
 
Luck
1
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
11
 
Barter
23
 
Big Guns
23
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
20
 
Melee Weapons
17
 
Repair
20
 
Science
5
 
Small Guns
20
 
Sneak
5
 
Speech
23
 
Unarmed
23
 
Level 1
ST 7 PE 10 EN 10 CH 10 IN 1 AG 1 LK 1
Small Guns, Repair, and Medicine
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