Level 1
ST 5 PE 7 EN 5 CH 1 IN 7 AG 9 LK 6
Lockpick, Repair, and Small Guns
Level 2
Small Guns +2 (40), Repair +6 (40), Explosives +4 (25), Science +5 (24)
Intense Training (PE)
Bobblehead (Medicine)
Level 3
Sneak +1 (25), Small Guns +4 (45), Lockpick +4 (41), Repair +4 (45), Explosives +4 (30)
Intense Training (LK)
Level 4
Lockpick +9 (50), Science +8 (33)
Comprehension
Duck and Cover! => Explosives +2 (32)
Pugilism Illustrated => Unarmed +2 (18)
Bobblehead (Strength)
Level 5
Explosives +17 (49)
Intense Training (LK)
Level 6
Explosives +1 (50), Science +16 (49)
Toughness
Level 7
Sneak +16 (41), Science +1 (50)
Bloody Mess
Bobblehead (Intelligence)
Ant Sight
Level 8
Sneak +9 (50), Energy Weapons +6 (30), Repair +3 (50)
Commando
Level 9
Energy Weapons +17 (47), Medicine +1 (33)
Scrounger
Level 10
Energy Weapons +3 (50), Medicine +15 (48)
Finesse
Bobblehead (Luck)
Level 11
Small Guns +4 (50), Lockpick +12 (65), Speech +1 (10), Medicine +1 (50)
Demolition Expert
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (53)
Dean's Electronics => Repair +2 (55)
Lying, Congressional Style => Speech +2 (12)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Level 12
Lockpick +4 (75), Science +6 (67), Medicine +8 (60)
Silent Running