Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
23
 
Medicine
25
 
Melee Weapons
30
 
Repair
40
 
Science
25
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
15
 
Level 1
ST 5 PE 9 EN 5 CH 1 IN 10 AG 5 LK 5
Melee Weapons, Energy Weapons, and Repair
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