Strength
10
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
0%
 
Hit Points
410
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
80
 
Big Guns
17
 
Energy Weapons
59
 
Explosives
82
 
Lockpick
84
 
Medicine
25
 
Melee Weapons
25
 
Repair
80
 
Science
26
 
Small Guns
88
 
Sneak
96
 
Speech
80
 
Unarmed
17
 
Action Boy/Girl
Ant Might
Better Criticals
Bloody Mess
Commando
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (7)
Light Step
Scrounger
Silent Running
Sniper
Wired Reflexes
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Sneak, and Repair
Bobblehead (Intelligence)
Level 2
Small Guns +20 (52)
Intense Training (AG)
Level 3
Small Guns +20 (72)
Intense Training (ST)
Level 4
Sneak +12 (44), Small Guns +8 (80)
Educated
Level 5
Sneak +23 (69)
Intense Training (AG)
Level 6
Sneak +11 (80), Repair +12 (52)
Bloody Mess
Level 7
Repair +23 (75)
Gunslinger
Level 8
Lockpick +18 (33), Repair +5 (80)
Commando
Level 9
Lockpick +23 (56)
Scrounger
Level 10
Lockpick +23 (79)
Finesse
Level 11
Lockpick +1 (80), Barter +22 (37)
Intense Training (ST)
Level 12
Barter +23 (60)
Silent Running
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Luck)
Level 13
Speech +5 (22), Barter +18 (80)
Sniper
Wired Reflexes
Level 14
Speech +23 (45)
Light Step
Ant Might
Level 15
Speech +23 (68)
Intense Training (AG)
Big Book of Science => Science +1 (26)
Level 16
Speech +12 (80), Explosives +11 (28)
Action Boy/Girl
Level 17
Explosives +23 (51)
Better Criticals
Level 18
Explosives +23 (74)
Intense Training (AG)
Level 19
Energy Weapons +17 (36), Explosives +6 (82)
Intense Training (PE)
Level 20
Energy Weapons +23 (59)
Grim Reaper's Sprint
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