Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
54
 
Explosives
35
 
Lockpick
50
 
Medicine
24
 
Melee Weapons
16
 
Repair
24
 
Science
24
 
Small Guns
35
 
Sneak
32
 
Speech
8
 
Unarmed
16
 
Rad Regeneration
Thief (2)
Level 1
ST 4 PE 7 EN 5 CH 1 IN 8 AG 8 LK 7
Energy Weapons, Explosives, and Lockpick
Level 2
Energy Weapons +15 (50), Lockpick +3 (43)
Thief
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +13 (35), Energy Weapons +4 (54), Lockpick +2 (50)
Thief
Rad Regeneration
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