Level 1
ST 7 PE 4 EN 8 CH 4 IN 6 AG 4 LK 7
Repair, Small Guns, and Speech
Level 2
Sneak +1 (15), Small Guns +1 (30), Lockpick +6 (20), Speech +1 (30), Repair +2 (35), Explosives +1 (15), Science +2 (25), Medicine +2 (25)
Daddy's Boy/Girl
Level 3
Sneak +2 (17), Energy Weapons +4 (18), Lockpick +5 (25), Speech +5 (35)
Gun Nut
Ant Might
Level 4
Sneak +3 (20), Small Guns +1 (36), Energy Weapons +2 (20), Unarmed +3 (25), Barter +1 (15), Melee Weapons +3 (25), Big Guns +3 (25)
Educated
Level 5
Small Guns +4 (40), Repair +5 (45), Explosives +5 (20), Science +5 (30)
Iron Fist
Hematophage
Rad Regeneration
Level 6
Lockpick +5 (30), Repair +4 (49), Medicine +10 (35)
Toughness
Level 7
Energy Weapons +10 (30), Speech +5 (40), Repair +4 (53)
Thief
Level 8
Small Guns +4 (44), Lockpick +5 (40), Science +5 (35), Medicine +5 (40)
Scrounger
Level 9
Small Guns +1 (45), Lockpick +10 (50), Speech +1 (41), Repair +2 (55), Science +5 (40)
Strong Back
Wired Reflexes
Level 10
Speech +4 (45), Explosives +5 (25), Barter +5 (20), Science +5 (45)
Finesse
Level 11
Small Guns +5 (50), Speech +5 (50), Science +5 (50), Melee Weapons +4 (29)
Rad Resistance
Level 12
Lockpick +5 (55), Explosives +5 (30), Medicine +9 (49)
Scoundrel
Level 13
Sneak +5 (30), Lockpick +5 (60), Speech +2 (57), Repair +5 (60), Melee Weapons +1 (30), Medicine +1 (50)
Fast Metabolism
Level 14
Lockpick +10 (70), Speech +3 (60), Medicine +6 (56)
Adamantium Skeleton
Level 15
Small Guns +9 (59), Speech +10 (70)
Life Giver
Level 16
Energy Weapons +4 (44), Science +10 (60), Medicine +5 (61)
Cyborg
Auto Expert
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Power Armor Training
Level 17
Speech +10 (80), Barter +5 (30), Big Guns +4 (29)
Tag! (Energy Weapons)
Level 18
Energy Weapons +11 (70), Lockpick +2 (75), Science +6 (69)
Size Matters (Energy Weapons)
Level 19
Small Guns +18 (80), Science +1 (70)
Comprehension (Energy Weapons)
Level 20
Repair +9 (69), Science +10 (80)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Repair +11 (80), Medicine +8 (69)
Fortune Finder (Energy Weapons)
Level 22
Energy Weapons +10 (80), Medicine +9 (78)
Solar Powered (Energy Weapons)
Level 23
Lockpick +5 (80), Medicine +2 (80), Big Guns +12 (56)
Little Leaguer (Energy Weapons)
Level 24
Big Guns +19 (75)
Puppies! (Energy Weapons)
Level 25
Explosives +14 (49), Big Guns +5 (80)
Lead Belly (Energy Weapons)
Level 26
Explosives +19 (68)
Rad Tolerance (Energy Weapons)
Level 27
Explosives +12 (80), Melee Weapons +7 (42)
Cannibal (Energy Weapons)
Level 28
Melee Weapons +19 (61)
Rad Absorption (Energy Weapons)
Level 29
Melee Weapons +19 (80)
Bloody Mess (Energy Weapons)
Level 30
Unarmed +19 (47)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)