Level 1
ST 5 PE 6 EN 6 CH 1 IN 10 AG 6 LK 6
Speech, Science, and Lockpick
Level 2
Lockpick +15 (47), Science +5 (50)
Daddy's Boy/Girl
Level 3
Small Guns +4 (21), Lockpick +3 (50), Speech +8 (30), Repair +5 (30)
Daddy's Boy/Girl
Level 4
Sneak +11 (28), Small Guns +9 (30)
Educated
Level 5
Sneak +17 (45), Explosives +6 (23)
Daddy's Boy/Girl
Level 6
Energy Weapons +1 (18), Explosives +7 (30), Melee Weapons +15 (30)
Gun Nut
Level 7
Energy Weapons +12 (30), Unarmed +11 (28)
Gun Nut
Level 8
Unarmed +2 (30), Speech +8 (38), Big Guns +13 (30)
Gun Nut
Level 9
Energy Weapons +10 (40), Speech +2 (40), Explosives +10 (45), Big Guns +1 (31)
Little Leaguer
Level 10
Unarmed +4 (34), Melee Weapons +5 (45), Big Guns +14 (45)
Little Leaguer
Level 11
Energy Weapons +5 (45), Unarmed +8 (42), Speech +5 (45), Medicine +5 (45)
Little Leaguer
Level 12
Small Guns +5 (50), Unarmed +3 (45), Speech +5 (50), Repair +5 (50), Medicine +5 (50)
Thief
Level 13
Small Guns +5 (55), Energy Weapons +5 (50), Unarmed +5 (50), Speech +3 (53), Medicine +5 (55)
Thief
Level 14
Energy Weapons +5 (55), Unarmed +6 (56), Speech +2 (55), Repair +5 (55), Melee Weapons +5 (55)
Thief
Level 15
Small Guns +5 (60), Unarmed +4 (60), Speech +5 (60), Repair +4 (59), Medicine +5 (60)
Silent Running
Level 16
Energy Weapons +5 (60), Speech +7 (67), Repair +1 (60), Explosives +5 (60), Melee Weapons +5 (60)
Size Matters
Level 17
Small Guns +5 (65), Speech +15 (82), Science +3 (63)
Tag! (Unarmed)
Level 18
Energy Weapons +1 (61), Repair +5 (65), Explosives +5 (65), Science +2 (65), Melee Weapons +5 (65), Medicine +5 (65)
Size Matters
Level 19
Small Guns +5 (70), Lockpick +5 (70), Repair +3 (68), Melee Weapons +5 (70), Medicine +5 (70)
Size Matters
Level 20
Energy Weapons +14 (85), Repair +2 (70), Explosives +5 (70), Science +2 (67)
Cyborg
Level 21
Energy Weapons +5 (90), Explosives +18 (88)
Toughness
Level 22
Lockpick +20 (90), Explosives +2 (90), Science +1 (68)
Commando
Level 23
Repair +3 (73), Melee Weapons +10 (80), Medicine +10 (80)
Strong Back
Level 24
Small Guns +4 (74), Repair +7 (80), Science +12 (80)
Finesse
Level 25
Sneak +10 (80), Small Guns +6 (80), Unarmed +5 (80), Science +2 (82)
Life Giver
Level 26
Repair +5 (85), Science +18 (100)
Sniper
Level 27
Small Guns +8 (88), Repair +15 (100)
Action Boy/Girl
Level 28
Sneak +10 (90), Small Guns +2 (90), Melee Weapons +10 (90), Medicine +1 (81)
Better Criticals
Level 29
Energy Weapons +1 (91), Lockpick +1 (91), Unarmed +10 (90), Explosives +1 (91), Medicine +9 (90), Big Guns +1 (91)
Grim Reaper's Sprint
Level 30
Sneak +3 (100), Small Guns +3 (100), Energy Weapons +2 (100), Lockpick +2 (100), Unarmed +3 (100), Explosives +2 (100), Melee Weapons +3 (100), Medicine +3 (95), Big Guns +2 (100)
Almost Perfect
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Perception)