Level 1
ST 2 PE 6 EN 3 CH 5 IN 9 AG 9 LK 6
Barter, Energy Weapons, and Small Guns
Level 2
Lockpick +6 (25), Repair +7 (30), Explosives +6 (25)
Intense Training (PE)
Level 3
Energy Weapons +1 (35), Barter +18 (50)
Intense Training (CH)
Level 4
Small Guns +3 (42), Energy Weapons +6 (42), Barter +9 (60), Science +1 (25)
Intense Training (LK)
Bobblehead (Strength)
Level 5
Small Guns +8 (50), Energy Weapons +8 (50), Speech +3 (21)
Educated
Level 6
Small Guns +10 (60), Energy Weapons +10 (60), Speech +2 (23)
Fortune Finder
Level 7
Speech +7 (30), Repair +4 (35), Medicine +11 (35)
Child at Heart
Level 8
Repair +11 (46), Medicine +11 (46)
Commando
Level 9
Speech +18 (48), Repair +2 (48), Medicine +2 (48)
Scrounger
Level 10
Speech +7 (55), Repair +8 (56), Medicine +7 (55)
Animal Friend
Bobblehead (Intelligence)
Level 11
Small Guns +5 (65), Energy Weapons +5 (65), Speech +6 (61), Repair +3 (61), Medicine +4 (61)
Finesse
Level 12
Small Guns +5 (70), Energy Weapons +5 (70), Speech +4 (65), Repair +5 (66), Medicine +4 (65)
Mysterious Stranger
Level 13
Small Guns +10 (80), Energy Weapons +10 (80), Speech +1 (66), Repair +1 (67), Medicine +1 (66)
Sniper
Level 14
Speech +8 (74), Repair +7 (74), Medicine +8 (74)
Adamantium Skeleton
Level 15
Speech +6 (80), Repair +11 (85), Medicine +6 (80)
Fast Metabolism
Level 16
Small Guns +5 (85), Energy Weapons +5 (85), Speech +5 (85), Repair +3 (88), Medicine +5 (85)
Action Boy/Girl
Level 17
Small Guns +5 (90), Energy Weapons +5 (90), Speech +5 (90), Repair +2 (90), Barter +1 (61), Medicine +5 (90)
Better Criticals
Level 18
Lockpick +4 (30), Explosives +2 (28), Barter +14 (75), Science +3 (30)
Concentrated Fire
Bobblehead (Speech)
Bobblehead (Energy Weapons)